Music, Sound, and Audio: Practices and Careers
Course Description
Summary
This class is a broad overview of professional music and sound practices that include sound and design in theaters, recording studios, concerts, clubs, museums, installations, performance ensembles, movies, games, podcasts, field recording, immersive environments, architectural spaces, schools, parks, historical sites, AI, AR, VR, health clinics, gardens, schools, and in public settings.
Topics include sound/music/audio history, culture, philosophy, DAW production, software and hardware, immersive and legacy mixing, soundscapes, recording principles and practices, design and sound design theory, psychoacoustics, AI, math (intermediate algebra and trigonometry), science (basic electricity, circuits. electronics, and physics), geo-tagged audio, and performative practices.
Students are guided toward their own articulation of a sound practice that yields increasingly personal and professional results over time. Students will learn to design and propose a professional practice and 2-5-year plan that will inform their decisions to enter into a range of creative and career endeavors with sound as artists, musicians, producers, sound engineers, teachers, and technicians.
Learning Outcomes
- Understand core principles of audio practices and careers.
Development of 2-5 practice plan.
Understand the prerequisites for entering career tracks.
Prerequisites
Permission of instructor.
Please contact the faculty member : cristianamigo@bennington.edu
Cross List
- Ethnomusicology
- Media Arts
- Music Composition
- Music Fundamentals
- Music History
- Sound Design and Recording