Visual Arts

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Term
Time & Day Offered
Level
Credits
Course Duration

Intro to Metalshop — SCU2308.01

Instructor: Olivia Saporito 
Credits: 2
In Intro to Metal Shop, you will learn metal is one of the most exciting, malleable and strong materials to work with in sculpture. In this course, you will be introduced to the ins and outs of the Bennington metal shop. Whether you are a seasoned sculpture student, or have always wanted to learn how to weld, this course is a great way to be introduced to the fundamentals of

Intro to Sculpture II “From the Body” — SCU2123.01

Instructor: Jon Isherwood
Credits: 4
The lineage of translating the figure into sculpture form is extensive. How do we make a likeness thru portraiture in consideration of traditional and contemporary processes? How do we make a sculpture that evokes an expression of the human body but doesn’t necessarily recreate the outward appearance? We will investigate through a series of projects; sculptural responses to

Intro to the Woodshop — SCU2306.01

Instructor: John Umphlett
Credits: 2
Have you ever wanted to understand how to safely build some of the most basic things and not know where to start? The course is developed for students who want to learn the fundamentals to operate the many tools and machinery the Bennington wood-shop has to offer. Students will undertake many tasks that will help develop technical skills and how to utilize the woodshop as a

Intro to Throwing: A Perspective in Practice — CER2217.01

Instructor: Barry Bartlett
Credits: 4
In this beginning class we will use the technique of throwing to investigate utilitarian and sculptural forms. Within those contexts we will study the general history of the wheel as a tool that has been used in agrarian societies as well as personal expression. The main focus of the class will be learning how to throw and how to interweave historical concepts of ceramics into

Intro to VR — MA2128.01

Instructor: John Crowe
Credits: 2
Introduction to VR will cover the basics of VR hardware, 360 video acquisition, and content production for 3D environments. No experience is required; we will evaluate VR experiences, and design and test our created experiences. Unity and Adobe software will be used to build prototype immersive experiences. While not focusing on game development, this course will explore

Intro to VR — MA2128.01

Instructor: John Crowe
Credits: 2
Introduction to VR will cover the basics of VR hardware, 360 image acquisition, and content production for 3D environments. No experience is required; we will evaluate VR experiences, and design and test our created experiences. Unity, Blender, and Adobe software will be used to build prototype immersive experiences. While not focusing on game development, this course will

Intro to Woodshop — SCU2306.01) (time change as of 11/8/2024

Instructor: Olivia Saporito 
Credits: 2
Have you ever wanted to understand how to safely build some of the most basic things and not know where to start?  The course is developed for students who want to learn the fundamentals to operate the many tools and machinery the Bennington woodshop has to offer. Students will undertake many tasks that will help develop technical skills and how to utilize the woodshop as

Intro Video Projects — FV4323.02

Instructor: Carly Rudzinski
Credits: 2
This course is a projects-based course for students completing a 7-week Intro to Video course with Beatriz Santiago Munoz in Spring 2023. Students will further develop creative and technical skills acquired in Intro Video through thematic self-led projects.

Introduction to 16mm — FV2312.01

Instructor: John Crowe
Credits: 2
An introduction to 16mm film techniques, students will shoot, process and edit analog 16mm film, as well as digitally transfer film to video. Through screenings, experiments and hands-on workshops students will learn about cinematography and the photochemical process. Taking advantage of the special tactile, tangible nature of the analog film, material properties will be

Introduction to 16mm — FV2312.01

Instructor: John Crowe
Credits: 2
An introduction to 16mm film techniques, students will shoot, edit and process analog BW 16mm film, as well as digital transfers of film to video. Through readings, screenings, experiments, and hands-on workshops students will learn about cinematography and the photochemical process. Taking advantage of the special tactile, tangible nature of the analog film, especially the

Introduction to 16mm — FV2312.01

Instructor: John Crowe
Credits: 2
An introduction to 16mm film techniques, students will shoot and edit analog 16mm film, develop by hand and finally will transfer film to video. Through readings, screenings, experiments and hands-on workshops students will learn about cinematography and the photochemical process. Taking advantage of the special tactile, tangible nature of analog film, material properties will

Introduction to 16mm — FV2312.01

Instructor: John Crowe
Credits: 2
An introduction to 16mm film techniques, students will shoot and edit analog 16mm film, as well as digital transfers of film to video. Through readings, avant-garde screenings, experiments and hands-on workshops students will learn about cinematography and the photochemical process. Taking advantage of the special tactile, tangible nature of analog film, material properties

Introduction to 3D Modeling and Printing — DA2380.02

Instructor: Carly Rudzinski
Credits: 2
This course creates the opportunity for students to explore the functionality and utility of 3D Printing or additive manufacturing through the creation of wearable objects. Students will work with a variety of tools, software, and fabrication methods to learn about how to imagine, invent, and integrate fabricated objects into existing external conditions. Coursework will

Introduction to 3D Modeling: Point, Curve, Surface, Solid — VA2117.01

Instructor: J Blackwell
Credits: 2
This course explores methods of translating found or imagined shapes into digital three-dimensional objects. Students will study how sub-division, approximation, and discretization can be used to separate forms into their component parts. Coursework will focus on how systematic breaking-down of form reveals qualities that can be intentionally

Introduction to Architectural Design - House for the Twenty-First Century — ARC2164.01

Instructor: Anthony Titus
Credits: 4
The studio course will introduce students from all disciplines to fundamental questions of architectural design through a series of three successive projects. The projects stress critical and creative thinking and invention, interdisciplinary collaboration, observation, perception, communication and visualization. Students will be taught to engage in a series of

Introduction to Ceramics: Roots of Forms — CER2138.01

Instructor: Barry Bartlett
Credits: 4
Exploring the unique, material nature of clay as a medium for personal and visual expression will be the focus of this course. All ceramic forms, whether sculptural or utilitarian, require a basic knowledge of the ceramic medium. A variety of construction methods will be introduced focusing on hand building. Emphasis will be placed on developing a language relating historical

Introduction to Drawing and 2D images: Sketchbook/Journal/Woodcut — PRI2124.01

Instructor: Carly Rudzinski
Credits: 2
This course is an introduction to the study of visual language for artists. To start this exploration, we will start by drawing in a journal/sketchbook. We will then proceed to study the fundamentals of looking at, and creating images within a two dimensional picture space. If we are able to meet in person, we will also create wood block prints based on these practices. If we

Introduction to Drawing and 2D images: Sketchbook/Journal/Woodcut — PRI2124.01) (cancelled

Instructor: Thorsten Dennerline
Credits: 4
This course is an introduction to the study of visual language for artists. To start this exploration, we will start by binding a journal/sketchbook. We will then proceed to study the fundamentals of looking and creating images within a two dimensional picture space. We will start a rigorous drawing practice based on observation of, the world around us, our own decision making

Introduction to Drawing, 2D images and Prints: Sketchbook/Journal/Drypoint — PRI2211.01

Instructor: Thorsten Dennerline
Credits: 4
This course is an introduction to the study of visual language for artists. To begin this exploration, we will bind a journal/sketchbook. We will then proceed to study the fundamentals of looking and creating images within a two dimensional picture space. We will start a rigorous drawing practice based on observation of, the world around us, our own decision making processes

Introduction to Editing in Premiere — FV2322.01

Instructor: John Yost
Credits: 2
This course is a 2-credit, seven-week introductory course focused on providing students with the skills to edit video and create basic animations in Adobe Premiere Pro CC 2017. The course will provide essential training for capturing, editing, audio mixing, and motion graphics, as well as review methods of best practice for organizing footage and exporting finished files. No

Introduction to Editing in Premiere — FV2322.01

Instructor: Katie Soule
Credits: 2
This course is a 2-credit, seven-week introductory course focused on providing students with the skills to edit video and create basic animations in Adobe Premiere Pro CC 2017. The course will provide essential training for capturing, editing, audio mixing, and motion graphics, as well as review methods of best practice for organizing footage and exporting finished files. No

Introduction to Intaglio — PRI2109.01

Instructor: Thorsten Dennerline
Credits: 4
This course is an introduction to Intaglio printing.  This will include drypoint, various etching techniques, and basic color intaglio.  Students will learn about Intaglio through demonstrations of techniques, hands-on experience, and critiques.  Further study will occur through a series of projects outside of class.  Students should find the parameters of

Introduction to Intaglio: Alchemy Surprise — PRI2125.01

Instructor: Thorsten Dennerline
Credits: 4
This course is an introduction to Intaglio printmaking. Using both Plexiglas and copper, we will explore various techniques including drypoint and acid etching with materials such as rosin resists and sugar lifts. We will explore both incidental and deliberate mark making, and the surprise of seeing our images reversed in print. Ultimately, our endeavors will begin a dialog

Introduction to Intaglio: The Alchemist's Print — PRI2111.01

Instructor: Thorsten Dennerline
Credits: 4
This course is an introduction to copper plate Intaglio. We will explore various techniques to prepare our plates including hand working and acid etching with materials such as rosin resists and sugar lifts. By the end of term, we will be printing in color. Ultimately, the overall goal of our endeavors will be to begin a dialog about artistic production in a contemporary