Animation/Projection of Inanimate objects

MA2110.01
Course System Home Terms Fall 2026 Animation/Projection of Inanimate objects

Course Description

Summary

The class will be concerned with animating inanimate objects by primarily stop motion.  Locations will be constructed, objects animated, and lighting explored in order to create the imaginary world. The worlds will be captured via Dragonframe® to create short animations, as well as creating stories by projections of the structure and figures  to create stories.

A variety of filmmakers and techniques will be looked at during the course of the semester.  Students will be expected to produce a variety of short projects over the first seven weeks based on current affairs and future worlds, followed by one of these becoming a longer more sustained project for a live performance as well as an animation.. Students will be instructed in using 'Dragonframe® Software, creating moveable articulated figures, creating locations, live performance and projections, as well as video/sound editing and capturing software.  Presentation of animators will be required.

Experimentation with ways animation are presented will be undertaken; projection, web, etc. 

Learning Outcomes

  • • Experience taking a narrative and giving it physical form and movement
    • Experimenting with different ways to achieve a sequence of events
    • Exhibit their work in an end-of-the-term exhibition/screening.
    • Learning a mixture of digital and analogue methods
    • Seeing how the juxtaposition of scale/narratives/forms can shift perspectives
    • Seeing how projection and telling a story via live action can affect the audience

Cross List

  • Design
  • Drama
  • Visual Arts

Instructor

  • Sue Rees

Day and Time

TH 8:30am-12:10pm

Delivery Method

Fully in-person

Length of Course

Full Term

Academic Term

Fall 2026

Credits

4

Course Level

2000

Maximum Enrollment

12

Course Frequency

Every 2-3 years