Spring 2026 Course Search

Introduction to Cancer Biology — BIO2104.01

Instructor: Amie McClellan
Days & Time: TU,FR 10:30am-12:20pm
Credits: 4

The cells in our bodies need to grow and divide in order to make new tissue, and to repair or replace damaged tissue.  The processes that govern cell growth and division are tightly regulated. When the cells that comprise the tissues of our bodies lose the ability to properly regulate their growth and proliferation, cancer is the result.  This introductory level course will provide an overview of the basic mechanisms and genetics underlying human cancers, as well as explore current diagnostic and therapeutic strategies.

Reading and Knitting the Forested Landscape — BIO2242.01

Instructor: Caitlin McDonough MacKenzie
Days & Time: MO,TH 1:40pm-3:30pm
Credits: 4

Why would a forest ecology course include an assignment to knit a wool hat? In this class we will explore the lasting impact of sheep on the Vermont landscape, from the earliest settler-colonizers through today’s small batch fiber mills and second growth forests studded with stone walls. Sheep, and especially a 19th century boom in merino sheep, radically altered Vermont’s forests and inspired early writing on conservation and sustainable land management.

Hand-drawn Animation — MA2217.01

Instructor: John Crowe
Days & Time: TU 2:10pm-4:00pm
Credits: 2

Fundamentals of 2-D animation principles will be explored through drawing, from basic motion cycles to straight-ahead animation. Students will primarily work with wet/dry mediums on paper, with additional instruction in After Effects compositing workflow, and digital drawing. Weekly exercises will explore a variety of animation techniques to create short projects. While Screenings, critiques and demonstrations parallel regular viewings of student work.

Digital Modelling and Animation — MA2103.01

Instructor: Sue Rees
Days & Time: FR 8:30am-12:10pm
Credits: 2

This course introduces students to the basic language of 3D animation and modeling.  Students will be expected to become familiar with the basic principles of the MAYA program. A series of modeled objects placed in locations will be created. The emphasis will be on becoming proficient with modelling forms, texturing using Arnold Renderer, basic animation and utilizing lights and cameras.