Spring 2026 Course Search

Chemistry 2: Organic Structure and Bonding (with Lab) — CHE4212.01

Instructor: Fortune Ononiwu
Days & Time: T/F 10:30AM-12:20PM, W 2:10PM-5:50PM (Lab)
Credits: 5

Building on structural and reactivity insights developed in Chemistry 1, this course delves into molecular structure and modern theories of bonding, especially as they relate to the reaction patterns of functional groups. We will focus on the mechanisms of reaction pathways and develop an understanding for how those mechanisms are experimentally explored. There will be numerous readings from the primary literature, including some classic papers that describe seminal experiments.

Chemophobia — CHE2248.01

Instructor: Fortune Ononiwu
Days & Time: TU 2:10pm-4:00pm
Credits: 2

Chemicals often get a bad rap, from headlines warning of "toxic chemicals" to marketing labels that boast "chemical-free or all natural" products. But what are we really afraid of? In this course, we’ll use chemophobia as a starting point to explore the fundamental principles of chemistry. Why do certain substances evoke fear, and are those fears grounded in science? Through a combination of lectures, discussions, and hands-on experiments, students will critically examine the chemical nature of  us, everyday substances, from food and water to cosmetics and cleaning agents.

Costume Design Projects — DES4108.01

Instructor: Tilly Grimes
Days & Time: WE 8:30am-12:10pm
Credits: 4

Dance, Musicals, Opera - a costume studio practice

The class will consist of three elements-

1) Designing a produced piece in drama or dance

2) A paper project designing costumes for a music based narrative piece (ie:opera, musical theatre, dance)

projects in animation and projections — MA4314.01

Instructor: Sue Rees
Days & Time: TH 8:30am-12:10pm
Credits: 4

The course will be for sustained work on an animation or design project, and should be a space for both experimentation, ambition and a consistent endeavor.  Students will be expected to create a complete animation, a series of experiments, projection or interactive project.  The expectation is that students will be fully engaged in all aspects of the class from critiques, to experimenting with ideas, undertaking research and being present.

Adobe InDesign Basics — DES2107.01

Instructor: Gus Ramirez
Days & Time: MO 10:00am-11:50am
Credits: 2

This class will focus on the essentials of Adobe InDesign. Students will learn fundamental skills such as interface navigation, document setup, text and image manipulation, advanced features, and best practices for both print and digital publications.

Hand-drawn Animation — MA2217.01

Instructor: John Crowe
Days & Time: TU 2:10pm-4:00pm
Credits: 2

Fundamentals of 2-D animation principles will be explored through drawing, from basic motion cycles to straight-ahead animation. Students will primarily work with wet/dry mediums on paper, with additional instruction in After Effects compositing workflow, and digital drawing. Weekly exercises will explore a variety of animation techniques to create short projects. While Screenings, critiques and demonstrations parallel regular viewings of student work.

Digital Realities: Rhino 8 and the Art of Making — DES4110.01

Instructor: Derek Parker
Days & Time: TH 1:40pm-3:30pm
Credits: 2

Digital Realities: Rhino 8 and the Art of Making is an introductory course in Digital Fabrication using Computer-Aided Design (CAD) and Computer Numerically Controlled (CNC) equipment. This course will explore the use of 3D Printers, CNC Laser Cutters, and CNC Routers to create custom objects modeled in Rhino 8. The course will cover the necessary workflows and parameters used for each machine, as well as general maintenance, material management, and best practices. This course aims to build technical skills and consider aesthetics, functionality, and design concepts.

Later is Too Late: Dance Design & Production — DAN2425.01

Instructor: Davison Scandrett
Days & Time: WE 2:10pm-4:00pm
Credits: 2

Borrowed from the subtitle of Lois Ellfeldt & Edwin Carne's seminal 1971 Dance Production Handbook, "Later is Too Late" became a mantra for the course instructor after finding a well-worn copy of the paperback in his roadbox for the Merce Cunningham Dance Company.  In this course we will examine the specific technical challenges and design opportunities presented in the production of dance performance, including the role that planning and management can play in overcoming the structural inequities and lack of resources endemic to the form.  Through readings,

Chemistry 4 — CHE4277.01

Instructor: John Bullock
Days & Time: MO,TH 3:40pm-5:30pm
Credits: 4

Part of the Chemistry 1-4 suite, this will examine the energetics of chemical changes. Focusing on the enthalpic and entropic contributions to free energy change, we will examine how energy or work can be extracted from chemical systems and how these systems behave as they tend toward equilibrium. Types of equilibria to be covered will include acid/base, solubility, phase change, metal-ligand interactions and oxidation/reduction. The energetics of electron transfer reactions will be examined along with the practical considerations of making use of such reactions to power electric devices.

Introduction to Intaglio: The Alchemist’s Print — PRI2111.01

Instructor: Thorsten Dennerline
Days & Time: TU 2:10pm-5:50pm
Credits: 4

This course is an introduction to the magic of copper plate Intaglio. We will explore various techniques to prepare our plates including hand working and acid etching with materials such as rosin resists and sugar lifts. By the end of term, we will be printing in color. Ultimately, the overall goal of our endeavors will be to begin a dialog about artistic production in a contemporary context while also exploring the unique history of the intaglio process. 

Digital Modelling and Animation — MA2103.01

Instructor: Sue Rees
Days & Time: FR 8:30am-12:10pm
Credits: 2

This course introduces students to the basic language of 3D animation and modeling.  Students will be expected to become familiar with the basic principles of the MAYA program. A series of modeled objects placed in locations will be created. The emphasis will be on becoming proficient with modelling forms, texturing using Arnold Renderer, basic animation and utilizing lights and cameras.