Exhibit Design- “oh the stitchery” — DES4109.01
Historical Dress: The Park-McCullough Project Spring ‘26
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Historical Dress: The Park-McCullough Project Spring ‘26
Dance, Musicals, Opera - a costume studio practice
The class will consist of three elements-
1) Designing a produced piece in drama or dance
2) A paper project designing costumes for a music based narrative piece (ie:opera, musical theatre, dance)
Mahjong 麻将/麻雀 is a very fun game that originated in China and it is common to see groups of Chinese people playing Mahjong in parks, tea shops, bars or just by the side of the street. Mahjong utilizes white tiles with Chinese characters and symbols. It is similar to the western card game of Rummy and is a game of strategy, calculation and chance. It is a game of patience but easy to learn. This class is designed to be a fun way to learn about Taiwanese culture and acquire some Chinese/Mandarin language.
This course covers the breadth of university calculus: differentiation, integration, infinite series, and ordinary differential equations. It focuses on concepts and interconnections. In order to cover this much material, computational techniques are de-emphasized. The approach is historically based and classical, following original texts where possible.
Multivariable calculus is one of the core parts of an undergraduate mathematics curriculum. Introductory calculus mostly concentrates on situations where there is one input and one output variable; multivariable extends differentiation, integration, and differential equations to cases where there are multiple input and output variables. In this way, multivariable calculus combines calculus and linear algebra; the subject can also be called vector and matrix calculus.
Everything is geometry! This class is about two things: first, about how mathematicians have extended the concept of "geometry" beyond triangles and circles, into higher-dimensional spaces, curved spaces, spaces of functions, discrete spaces, and more. Second, about how this extension of "geometry" can allow us to apply our powerful geometric intuition to a wide range of problems that might not initially seem geometric, both within mathematics, and in physics, computer science, and elsewhere.
This class will focus on the essentials of Adobe InDesign. Students will learn fundamental skills such as interface navigation, document setup, text and image manipulation, advanced features, and best practices for both print and digital publications.
In this course, we will focus on developing the statistical skills needed to answer questions by collecting data, designing experimental studies, and analyzing large publicly available datasets. The skills learned will also help students to be critical consumers of statistical results. We will use a variety of datasets to develop skills in data management, analysis, and effective presentation of results.
Discrete mathematics studies problems that can be broken up into distinct pieces. Some examples of these sorts of systems are letters or numbers in a password, pixels on a computer screen, the connections between friends on Facebook, and driving directions (along established roads) between two cities. In this course we will develop the tools needed to solve relevant, real-world problems. Topics will include: combinatorics (clever ways of counting things), number theory and graph theory. Possible applications include probability, social networks, optimization, and cryptography.
Throughout history, people have played games — games of chance and games of skill. Many of us grew up playing all kinds of different games, and most of those are infused with the core tenets of statistical reasoning and understanding: probability, risk assessment, expected value, and game theory. This course will look at statistics and probability through this lens. We will consider dice, cards, and several ‘classic’ board games. We will consider situations with both complete and hidden information and how to analyze those.
In this course, we will explore various projects that aim to connect people with their surroundings and communities.
We will also explore the strategies that various artists have implemented to increase their audiences and interest in the arts.
We will analyze and design projects that seek sustainability, diversification, and access to the experience of art and culture.
By evaluating environments we could design artistic projects that promote art, artistic education, and the promotion of cultural products as actions to build community, identity, and a creative economy.
Historical Dress: The Park-McCullough Project Spring '26
Working in collaboration with the local Park-McCullough Historic Governor’s Mansion, students will create a new archive of the historic dress collection.
Digital Realities: Rhino 8 and the Art of Making is an introductory course in Digital Fabrication using Computer-Aided Design (CAD) and Computer Numerically Controlled (CNC) equipment. This course will explore the use of 3D Printers, CNC Laser Cutters, and CNC Routers to create custom objects modeled in Rhino 8. The course will cover the necessary workflows and parameters used for each machine, as well as general maintenance, material management, and best practices. This course aims to build technical skills and consider aesthetics, functionality, and design concepts.
How are language and thought connected, and does speaking multiple languages affect these connections? Most people have had the experience of struggling to come up with a particular word or phrase, sometimes recalling it after a substantial delay. This course will unpack the mental processes involved in that experience and explore the ways that cognitive psychology -- the study of thought -- has been broadened by investigations of monolingual and multilingual language use.
What do we remember about our lives, and how do these memories contribute to our sense of self? This course will begin with an introduction to the scientific study of human memory to better understand how autobiographical memory brings episodic, semantic, and other types of memory together. We will then explore what autobiographical memory has revealed about the development of memory in childhood at brain and behavioral levels. Cross-cultural research has substantially reshaped the scientific understanding of autobiographical memory, and we will focus particularly on groun
Borrowed from the subtitle of Lois Ellfeldt & Edwin Carne's seminal 1971 Dance Production Handbook, "Later is Too Late" became a mantra for the course instructor after finding a well-worn copy of the paperback in his roadbox for the Merce Cunningham Dance Company. In this course we will examine the specific technical challenges and design opportunities presented in the production of dance performance, including the role that planning and management can play in overcoming the structural inequities and lack of resources endemic to the form. Through readings,
This comprehensive course offers an immersive introduction to Bon Dance, a time-honored Japanese dance form traditionally performed during the Obon festival, which honors the spirits of ancestors. Designed for participants of all experience levels, the course provides a profound understanding of the dance's cultural significance while teaching basic Japanese language, essential dance techniques, and key movements.
This course is an introduction to the magic of copper plate Intaglio. We will explore various techniques to prepare our plates including hand working and acid etching with materials such as rosin resists and sugar lifts. By the end of term, we will be printing in color. Ultimately, the overall goal of our endeavors will be to begin a dialog about artistic production in a contemporary context while also exploring the unique history of the intaglio process.