Spring 2026 Course Search

Costume Design Projects — DES4108.01

Instructor: Tilly Grimes
Days & Time: WE 8:30am-12:10pm
Credits: 4

Dance, Musicals, Opera - a costume studio practice

The class will consist of three elements-

1) Designing a produced piece in drama or dance

2) A paper project designing costumes for a music based narrative piece (ie:opera, musical theatre, dance)

Calculus: A Classical Approach — MAT4288.01

Instructor: Andrew McIntyre
Days & Time: TU,FR 2:10pm-4:00pm
Credits: 4

This course covers the breadth of university calculus: differentiation, integration, infinite series, and ordinary differential equations. It focuses on concepts and interconnections. In order to cover this much material, computational techniques are de-emphasized. The approach is historically based and classical, following original texts where possible.

Multivariable Calculus — MAT4301.01

Instructor: Andrew McIntyre
Days & Time: MO,TH 1:40pm-3:30pm
Credits: 4

Multivariable calculus is one of the core parts of an undergraduate mathematics curriculum. Introductory calculus mostly concentrates on situations where there is one input and one output variable; multivariable extends differentiation, integration, and differential equations to cases where there are multiple input and output variables. In this way, multivariable calculus combines calculus and linear algebra; the subject can also be called vector and matrix calculus.

Metric Spaces and Geometry — MAT4162.01

Instructor: Andrew McIntyre
Days & Time: TU,FR 8:30am-10:20am
Credits: 4

Everything is geometry! This class is about two things: first, about how mathematicians have extended the concept of "geometry" beyond triangles and circles, into higher-dimensional spaces, curved spaces, spaces of functions, discrete spaces, and more. Second, about how this extension of "geometry" can allow us to apply our powerful geometric intuition to a wide range of problems that might not initially seem geometric, both within mathematics, and in physics, computer science, and elsewhere.

Adobe InDesign Basics — DES2107.01

Instructor: Gus Ramirez
Days & Time: MO 10:00am-11:50am
Credits: 2

This class will focus on the essentials of Adobe InDesign. Students will learn fundamental skills such as interface navigation, document setup, text and image manipulation, advanced features, and best practices for both print and digital publications.

Statistical Methods for Data Analysis — MAT2104.01

Instructor: Katie Montovan
Days & Time: TU,FR 8:30am-10:20am
Credits: 4

In this course, we will focus on developing the statistical skills needed to answer questions by collecting data, designing experimental studies, and analyzing large publicly available datasets. The skills learned will also help students to be critical consumers of statistical results. We will use a variety of datasets to develop skills in data management, analysis, and effective presentation of results.

Discrete Mathematics — MAT4107.01

Instructor: Katie Montovan
Days & Time: MO,TH 10:00am-11:50am
Credits: 4

Discrete mathematics studies problems that can be broken up into distinct pieces. Some examples of these sorts of systems are letters or numbers in a password, pixels on a computer screen, the connections between friends on Facebook, and driving directions (along established roads) between two cities. In this course we will develop the tools needed to solve relevant, real-world problems. Topics will include: combinatorics (clever ways of counting things), number theory and graph theory. Possible applications include probability, social networks, optimization, and cryptography.

Games and Probability — MAT2377.01

Instructor: Joe Mundt
Days & Time: T/Th 6:30PM-8:30PM
Credits: 4

Throughout history, people have played games — games of chance and games of skill. Many of us grew up playing all kinds of different games, and most of those are infused with the core tenets of statistical reasoning and understanding: probability, risk assessment, expected value, and game theory. This course will look at statistics and probability through this lens. We will consider dice, cards, and several ‘classic’ board games. We will consider situations with both complete and hidden information and how to analyze those.

Third Cinema — FV2316.01

Instructor: Beatriz Santiago Muñoz
Days & Time: WE 2:10pm-5:50pm
Credits: 4

This course is a seminar focusing on films that were made by filmmakers and collectives which saw themselves as inaugurating a new kind of filmmaking modeled neither on the commercial American filmmaking, nor on the European “Auteur” Cinema, instead crafting a third position, a cinema that was implicated in anti-capitalist and anti-imperialist struggles of the time. These works challenged ideas of authorship, questioned the role of the filmmaker in political transformation, and proposed alternatives to the forms of production that filmmaking made use of.

Digital Realities: Rhino 8 and the Art of Making — DES4110.01

Instructor: Derek Parker
Days & Time: TH 1:40pm-3:30pm
Credits: 2

Digital Realities: Rhino 8 and the Art of Making is an introductory course in Digital Fabrication using Computer-Aided Design (CAD) and Computer Numerically Controlled (CNC) equipment. This course will explore the use of 3D Printers, CNC Laser Cutters, and CNC Routers to create custom objects modeled in Rhino 8. The course will cover the necessary workflows and parameters used for each machine, as well as general maintenance, material management, and best practices. This course aims to build technical skills and consider aesthetics, functionality, and design concepts.

Later is Too Late: Dance Design & Production — DAN2425.01

Instructor: Davison Scandrett
Days & Time: WE 2:10pm-4:00pm
Credits: 2

Borrowed from the subtitle of Lois Ellfeldt & Edwin Carne's seminal 1971 Dance Production Handbook, "Later is Too Late" became a mantra for the course instructor after finding a well-worn copy of the paperback in his roadbox for the Merce Cunningham Dance Company.  In this course we will examine the specific technical challenges and design opportunities presented in the production of dance performance, including the role that planning and management can play in overcoming the structural inequities and lack of resources endemic to the form.  Through readings,

Introduction to Intaglio: The Alchemist’s Print — PRI2111.01

Instructor: Thorsten Dennerline
Days & Time: TU 2:10pm-5:50pm
Credits: 4

This course is an introduction to the magic of copper plate Intaglio. We will explore various techniques to prepare our plates including hand working and acid etching with materials such as rosin resists and sugar lifts. By the end of term, we will be printing in color. Ultimately, the overall goal of our endeavors will be to begin a dialog about artistic production in a contemporary context while also exploring the unique history of the intaglio process.