Spring 2026 Course Search

Modern Guitar — MIN4224.01

Instructor: Hui Cox
Days & Time:
Credits: 2

Modern Guitar is a one on one private lesson.  Occasionally if two students are about the same level the class will accommodate two students at a time.

It is expected that a firm grasp of all the concepts taught in Beginning and Intermediate Guitar are fully understood.

If you haven’t taken these classes you would have to audition to receive the instructors permission to demonstrate skills.

projects in animation and projections — MA4314.01

Instructor: Sue Rees
Days & Time: TH 8:30am-12:10pm
Credits: 4

The course will be for sustained work on an animation or design project, and should be a space for both experimentation, ambition and a consistent endeavor.  Students will be expected to create a complete animation, a series of experiments, projection or interactive project.  The expectation is that students will be fully engaged in all aspects of the class from critiques, to experimenting with ideas, undertaking research and being present.

Toward a Just Transition — ENV2121.01

Instructor: John Hultgren
Days & Time: TU,FR 10:30am-12:20pm
Credits: 4

How do we transition to a low-carbon economy in a manner that doesn’t reinscribe the social and environmental injustices that have plagued our fossil-fueled economy? On one hand, the continued burning of fossil fuels is producing environmental crises that threaten to destabilize the very foundations of collective life, with poor and historically marginalized communities bearing the brunt of the suffering. On the other hand, renewable energy technologies are far from environmentally and socially benign.

Hand-drawn Animation — MA2217.01

Instructor: John Crowe
Days & Time: TU 2:10pm-4:00pm
Credits: 2

Fundamentals of 2-D animation principles will be explored through drawing, from basic motion cycles to straight-ahead animation. Students will primarily work with wet/dry mediums on paper, with additional instruction in After Effects compositing workflow, and digital drawing. Weekly exercises will explore a variety of animation techniques to create short projects. While Screenings, critiques and demonstrations parallel regular viewings of student work.

Intermediate Ear Training — MTH4284.01

Instructor: Joseph Alpar
Days & Time: MO,TH 1:40pm-3:30pm
Credits: 4

In this course, students will develop skills in aural perception, learning to visualize, sing, and notate music through melodic, harmonic, and rhythmic exercises. Students will learn to identify key signatures, intervals, 7th chords, triads, key relationships, common cadences and phrase structures, larger forms, tempo markings, and more.

Economic Inequality — PEC4124.01

Instructor: Lopamudra Banerjee
Days & Time: MO,TH 3:40pm-5:30pm
Credits: 4

Economic inequality is often described in terms of uneven distribution of income and wealth. Yet, more importantly, it reflects uneven access to opportunities, advantages, and life chances. Why do some people enjoy a higher standard of living and better quality of life than others? Are such inequalities fair and just? What role do history, policy, and institutions play in sustaining or reducing inequality?

Queer Asian Pacific American Literature — LIT2529.01

Instructor: Franny Choi
Days & Time: MO,TH 1:40pm-3:30pm
Credits: 4

To be LGBTQIA and AAPI is to occupy two disparate, marginalized identities that seem to be be in constant flux. What might the literature of this intersection teach us about larger questions of community, belonging, and resistance? This 2000-level class attempts to locate a Queer Asian Pacific America through literature, from Chinese American lesbian poets of the 1980s to Fatimah Asghar's recent cross-genre coming-of-age novel; from David Henry Hwang’s reimagining of Madame Butterfly to queer Hawaiian reclamations of aloha; and beyond.

Digital Modelling and Animation — MA2103.01

Instructor: Sue Rees
Days & Time: FR 8:30am-12:10pm
Credits: 2

This course introduces students to the basic language of 3D animation and modeling.  Students will be expected to become familiar with the basic principles of the MAYA program. A series of modeled objects placed in locations will be created. The emphasis will be on becoming proficient with modelling forms, texturing using Arnold Renderer, basic animation and utilizing lights and cameras.