Spring 2026 Course Search

Advanced Projects in Linguistics — LIN4117.01

Instructor: Alexia Fawcett
Days & Time:
Credits: 2

In this course, students will pursue advanced work in linguistics via topics and forms approved by their respective Plan committees.  The course will frame habitual and productive practices in the conduct and presentation of linguistic research, guide the growth of individual students' topical expertise, and present opportunities for the sharing and collaborative improvement of student work.  Through the pursuit of individual projects, students will develop and refine skills in the formulation of research questions and methods, the synthesis of existing scholarly literat

projects in animation and projections — MA4314.01

Instructor: Sue Rees
Days & Time: TH 8:30am-12:10pm
Credits: 4

The course will be for sustained work on an animation or design project, and should be a space for both experimentation, ambition and a consistent endeavor.  Students will be expected to create a complete animation, a series of experiments, projection or interactive project.  The expectation is that students will be fully engaged in all aspects of the class from critiques, to experimenting with ideas, undertaking research and being present.

Linguistic Field Methods — LIN4116.01

Instructor: Alexia Fawcett
Days & Time: MO,TH 3:40pm-5:30pm
Credits: 4

This course is designed to equip students with the basic methodologies necessary to carry out linguistic fieldwork with speakers/users of un(der)documented languages. Students will be trained in the skills and tools of language documentation and description by working with a speaker of a language previously unknown to them.

Language, Culture, and Society — LIN2112.01

Instructor: Alexia Fawcett
Days & Time: WE 2:10pm-4:00pm
Credits: 2

This course examines the complex relationship between language, culture, and society through an interdisciplinary lens, incorporating perspectives from linguistic anthropology, sociolinguistics, and discourse analysis. Students will explore how linguistic practices both reflect and shape identities, power dynamics, cultural norms, and worldviews as we cover topics such as linguistic relativity, regional variation, racialization, politeness, and markers of gender and class.

Introduction to Counterpoint — MTH2118.01

Instructor: Nicholas Brooke
Days & Time: TU,FR 10:30am-12:20pm
Credits: 4

Composers throughout the ages have cut their teeth on the study of counterpoint – the intricate practice of writing melodies for several voices sounding at once. In this course, we’ll look mainly at 16th-century composers of counterpoint, and sing through pieces from Palestrina to Weelkes, while learning to compose in a variety of practices such as canons, the motet, and familiar style. We’ll gradually work our way from two-voice to four-voice counterpoint, and set texts in a variety of harmonic styles.

Hand-drawn Animation — MA2217.01

Instructor: John Crowe
Days & Time: TU 2:10pm-4:00pm
Credits: 2

Fundamentals of 2-D animation principles will be explored through drawing, from basic motion cycles to straight-ahead animation. Students will primarily work with wet/dry mediums on paper, with additional instruction in After Effects compositing workflow, and digital drawing. Weekly exercises will explore a variety of animation techniques to create short projects. While Screenings, critiques and demonstrations parallel regular viewings of student work.

Intermediate Ear Training — MTH4284.01

Instructor: Joseph Alpar
Days & Time: MO,TH 1:40pm-3:30pm
Credits: 4

In this course, students will develop skills in aural perception, learning to visualize, sing, and notate music through melodic, harmonic, and rhythmic exercises. Students will learn to identify key signatures, intervals, 7th chords, triads, key relationships, common cadences and phrase structures, larger forms, tempo markings, and more.

The Tuning in The Trees — MUS4279.01

Instructor: Omeed Goodarzi
Days & Time: FR 2:10pm-4:00pm
Credits: 2

The Tuning in the Trees is an advanced seminar in microtonality that treats tuning systems as both technical structures and living landscapes. Students will explore how musical intervals emerge from natural patterns—such as tree bifurcations, harmonic ratios, and number sequences—while engaging deeply with Just intonation, Meantone, Bohlen–Pierce, and other non-Western tunings.

Multilingualism and Cognition — PSY4249.01

Instructor: Anne Gilman
Days & Time: MO,TH 10:00am-11:50am
Credits: 4

How are language and thought connected, and does speaking multiple languages affect these connections?  Most people have had the experience of struggling to come up with a particular word or phrase, sometimes recalling it after a substantial delay.  This course will unpack the mental processes involved in that experience and explore the ways that cognitive psychology -- the study of thought -- has been broadened by investigations of monolingual and multilingual language use.

Autobiographical Memory — PSY2246.01

Instructor: Anne Gilman
Days & Time: MO,TH 1:40pm-3:30pm
Credits: 4

What do we remember about our lives, and how do these memories contribute to our sense of self?  This course will begin with an introduction to the scientific study of human memory to better understand how autobiographical memory brings episodic, semantic, and other types of memory together.  We will then explore what autobiographical memory has revealed about the development of memory in childhood at brain and behavioral levels.  Cross-cultural research has substantially reshaped the scientific understanding of autobiographical memory, and we will focus particularly on groun

Digital Modelling and Animation — MA2103.01

Instructor: Sue Rees
Days & Time: FR 8:30am-12:10pm
Credits: 2

This course introduces students to the basic language of 3D animation and modeling.  Students will be expected to become familiar with the basic principles of the MAYA program. A series of modeled objects placed in locations will be created. The emphasis will be on becoming proficient with modelling forms, texturing using Arnold Renderer, basic animation and utilizing lights and cameras.