Spring 2026 Course Search

Hand-drawn Animation — MA2217.01

Instructor: John Crowe
Days & Time: TU 2:10pm-4:00pm
Credits: 2

Fundamentals of 2-D animation principles will be explored through drawing, from basic motion cycles to straight-ahead animation. Students will primarily work with wet/dry mediums on paper, with additional instruction in After Effects compositing workflow, and digital drawing. Weekly exercises will explore a variety of animation techniques to create short projects. While Screenings, critiques and demonstrations parallel regular viewings of student work.

The Tuning in The Trees — MUS4279.01

Instructor: Omeed Goodarzi
Days & Time: FR 2:10pm-4:00pm
Credits: 2

The Tuning in the Trees is an advanced seminar in microtonality that treats tuning systems as both technical structures and living landscapes. Students will explore how musical intervals emerge from natural patterns—such as tree bifurcations, harmonic ratios, and number sequences—while engaging deeply with Just intonation, Meantone, Bohlen–Pierce, and other non-Western tunings.

Come Share the Joy; Voices of Hope Choir — MUS2122.02

Instructor: Kathy Bullock
Days & Time: M/Th 7:00PM-8:50PM
Credits: 2

This singing ensemble is dedicated to the preservation and performance of African-American sacred and inspirational music and other songs from the African diaspora (including South and West African and Caribbean songs). Messages of hope, faith, healing, of striving for justice and peace and of celebrating life will be the focuses for this singing experience. The course will culminate in a program on campus where we will share from the music we’ve learned.

Digital Modelling and Animation — MA2103.01

Instructor: Sue Rees
Days & Time: FR 8:30am-12:10pm
Credits: 2

This course introduces students to the basic language of 3D animation and modeling.  Students will be expected to become familiar with the basic principles of the MAYA program. A series of modeled objects placed in locations will be created. The emphasis will be on becoming proficient with modelling forms, texturing using Arnold Renderer, basic animation and utilizing lights and cameras.