Spring 2026 Course Search

Analyzing Blockchain/Web3 as an open distributed database — CS4391.01

Instructor: Michael Corey
Days & Time: TH 3:40pm-5:30pm
Credits: 2

Following up on the fall course on web3, this course helps students learn to track transactions and actions across blockchains, which are large distributed censorship resistant databases. The course starts by exploring the fundamental nature of the blockchain: how data is stored, accessed, and traversed. It then introduces common patterns and software used for blockchain analytics.

Drumming: An Extension of Language — MIN2120.02, section 2

Instructor: Michael Wimberly
Days & Time: TU 10:30am-12:20pm
Credits: 2

This course serves as an introduction to rhythms, songs, and musical practices from Africa and the African Diaspora, including Brazil, Cuba, Haiti, Puerto Rico, and the Dominican Republic. Students will learn these traditional folkloric rhythms using indigenous percussion instruments from these territories and provinces. Class discussions will convey history, culture, language, and dance from these regions. Students will also have opportunities to create rhythms and arrangements in collaboration in our “break-out” segments.

Bennington Review: A Practicum in Literary Editing and Publishing – Poetry — LIT4330.01

Instructor: Michael Dumanis
Days & Time: TH 3:40pm-5:30pm
Credits: 2

This two-credit course involves working on selecting and editing the content of Bennington’s recently relaunched national print literary magazine, Bennington Review. Students will serve as Editorial Assistants for the magazine, studying and practicing all aspects of magazine editing. The course will also engage students in discussions of contemporary print and digital literary culture, and of the history of literary magazines. Students will be selected in part based on their familiarity with contemporary literature, as well as for prior experience in editing or publishing.

Production and Design Projects — DRA4486.01, section 1

Instructor: Michael Giannitti
Days & Time: TU 8:30am-10:20am
Credits: 2

In this project-based class, students will undertake intermediate or advanced level work in lighting design, scenic design and/or stage management. The course is designed for those developing and implementing theatrical designs, as well as stage managers of faculty or student directed projects being produced on campus. In a studio atmosphere, students will share work in process each week, from inception through realization of their respective production projects. Particular attention will be placed on collaboration and communication between members of design/production teams.

Production and Design Projects — DRA4486.02, section 2

Instructor: Michael Giannitti
Days & Time: TU 8:30am-10:20am
Credits: 4

In this project-based class, students will undertake intermediate or advanced level work in lighting design, scenic design and/or stage management. The course is designed for those developing and implementing theatrical designs, as well as stage managers of faculty or student directed projects being produced on campus. In a studio atmosphere, students will share work in process each week, from inception through realization of their respective production projects. Particular attention will be placed on collaboration and communication between members of design/production teams.

Lyric Theory — LIT4616.01

Instructor: Franny Choi
Days & Time: TU 10:30am-12:20pm
Credits: 2

What is the lyric? How did lyric poetry emerge as a genre, and how have reading practices evolved alongside it? This is a 2-credit survey class exploring theoretical engagements with the modern idea of the lyric, including readings in genre theory, new criticism, structuralism,  post-structuralism, and beyond.

BC Soundscape Dub Ensemble — MSR4373.01

Instructor: Cristian Amigo
Days & Time: TU 10:30am-12:20pm
Credits: 2

This ensemble-based course explores the intersection of live performance, experimental soundscapes, and dub aesthetics. Rooted in the traditions of dub music—including remix culture, delay and reverb manipulation, and bass-driven textures—students will create immersive sonic environments using a mix of acoustic instruments, electronic tools, field recordings, and live effects processing.