All Courses
Select Filters and then click Apply to load new results
Music Theory 1 - Applied Fundamentals — MTH2274.01
An introduction to music theory course. Music theory fundamentals will be taught utilizing voice (singing) and an instrument in hand. Knowledge of the piano keyboard will be learned and utilized. Curriculum will span the harmonic series, circle of 5ths, scales and chords to ear training, harmonic and rhythmic dictation, and beginning composition. Score reading, listening,
Music Theory 1 - Applied Fundamentals — MTH2274.01
An introduction to music theory course. Music theory fundamentals will be taught utilizing voice (singing) and an instrument in hand. Knowledge of the piano keyboard will be learned and utilized. Curriculum will span the harmonic series, circle of 5ths, scales and chords to ear training, harmonic and rhythmic dictation, and beginning composition. Score reading, listening,
Music Theory 1 - Applied Fundamentals — MTH2274.01
Music Theory 1 – Applied Fundamentals — MTH2274.01
Music Theory I - Applied Fundamentals — MTH2274.01
Music Theory I - Applied Fundamentals — MTH2274.02
Music Theory I - Applied Fundamentals — MTH2274.01
Music Theory I - Applied Fundamentals — MTH2274.01
Music Theory I - Applied Fundamentals — MTH2274.01
Music Theory I - Applied Fundamentals — MTH2274.01
Music Theory I – Applied Fundamentals — MTH2274.01
Music Theory I – Applied Fundamentals — MTH2274.01
Music Theory: Beats Bars — MTH2129.01
Music Toolkit: Rhythm — MFN2107.02
Music Toolkit: Theory for Singers and Performing Musicians — MFN2214.02
Music Toolkit: Theory for Singers and Performing Musicians — MFN2214.01
Music Workshop — MUS2001.01
Music, Gender, and Sexuality in the Middle East — MHI2252.01
Music, Gender, and Sexuality in the Middle East — MET2137.01
Music, Politics, and Society in the Modern Middle East — MHI2108.01
Music, Sound, and Audio: Practices and Careers — MSR4377.01
This class is a broad overview of professional music and sound practices that include sound and design in theaters, recording studios, concerts, clubs, museums, installations, performance ensembles, movies, games, podcasts, field recording, immersive environments, architectural spaces, schools, parks, historical sites, AI, AR, VR, health