Exhibit Design- “oh the stitchery” — DES4109.01
Historical Dress: The Park-McCullough Project Spring ‘26
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Historical Dress: The Park-McCullough Project Spring ‘26
Delights of Ephemera explores the significance of mass-produced materials in the context of art movements and exhibitions. Contrary to its definition, ephemera can have power and permanence, giving agency to marginal and marginalized groups and providing a record of actions outside institutional structures. A poster for an exhibition can be as important—or, in terms of its historical presence, more important—as the exhibition itself.
The seventeenth-century Flemish painter-diplomat Peter Paul Rubens is at the heart of a course that proposes the intrinsic baroqueness of diverse strains of high modernism. Our transdisciplinary project crosses entrenched nationalistic and chronological borders between modern and early modern art and artists including Bacon, Guston, Manet, Newman, Picasso, Bearden, and Titian in addition to Robert Rauschenberg (1925-2008), himself a more conceptually various and possibly more prolific artist even than Rubens (1577-1640) to whom some 3,000 paintings and drawings have been attributed.
In this course, we will explore various projects that aim to connect people with their surroundings and communities.
We will also explore the strategies that various artists have implemented to increase their audiences and interest in the arts.
We will analyze and design projects that seek sustainability, diversification, and access to the experience of art and culture.
By evaluating environments we could design artistic projects that promote art, artistic education, and the promotion of cultural products as actions to build community, identity, and a creative economy.
Historical Dress: The Park-McCullough Project Spring '26
Working in collaboration with the local Park-McCullough Historic Governor’s Mansion, students will create a new archive of the historic dress collection.
This course explores the art and science of mixing and producing audio for both emergent immersive formats and traditional legacy platforms. Students will gain hands-on experience with spatial audio technologies such as Dolby Atmos, Ambisonics, and binaural mixing, while also mastering industry-standard techniques for stereo and 5.1 surround sound production.
This ensemble-based course explores the intersection of live performance, experimental soundscapes, and dub aesthetics. Rooted in the traditions of dub music—including remix culture, delay and reverb manipulation, and bass-driven textures—students will create immersive sonic environments using a mix of acoustic instruments, electronic tools, field recordings, and live effects processing.
This seminar course investigates the cultural, philosophical, and aesthetic dimensions of sound through critical readings, listening exercises, and discussions. Drawing from fields such as sound studies, media theory, musicology, literature, and art, Readings in Sound challenges students to consider how sound shapes experience, knowledge, identity, and space.
An advanced course in sonic contraptions, for students who have already completed significant work in sound, visual design, or project management. Starting with Collins’ Hardware Hacking, we’ll review soldering, circuit bending (i.e. “tickling the clock”), and associated topics, such as no-input mixing and basic circuit tinkering. We will look at alternative methods of physical sound creation through programming languages and mechanical paradigms such as solenoids and sensors.