Spring 2026 Course Search

Artificial Intelligence — CS4105.01

Instructor: Darcy Otto
Days & Time: TU,FR 2:10pm-4:00pm
Credits: 4

How can we create machines that think, learn, and solve problems? This course explores the fascinating field of artificial intelligence (AI), introducing the fundamental concepts, techniques, and ethical considerations that drive this rapidly evolving discipline.

Building upon your programming knowledge, you will explore key AI paradigms including search algorithms, evolutionary algorithms, swarm intelligence, and machine learning.  You will implement AI solutions to real-world problems, and gain an understanding of how to think about contemporary AI development.

Metric Spaces and Geometry — MAT4162.01

Instructor: Andrew McIntyre
Days & Time: TU,FR 8:30am-10:20am
Credits: 4

Everything is geometry! This class is about two things: first, about how mathematicians have extended the concept of "geometry" beyond triangles and circles, into higher-dimensional spaces, curved spaces, spaces of functions, discrete spaces, and more. Second, about how this extension of "geometry" can allow us to apply our powerful geometric intuition to a wide range of problems that might not initially seem geometric, both within mathematics, and in physics, computer science, and elsewhere.

Discrete Mathematics — MAT4107.01

Instructor: Katie Montovan
Days & Time: MO,TH 10:00am-11:50am
Credits: 4

Discrete mathematics studies problems that can be broken up into distinct pieces. Some examples of these sorts of systems are letters or numbers in a password, pixels on a computer screen, the connections between friends on Facebook, and driving directions (along established roads) between two cities. In this course we will develop the tools needed to solve relevant, real-world problems. Topics will include: combinatorics (clever ways of counting things), number theory and graph theory. Possible applications include probability, social networks, optimization, and cryptography.

Varied Vessels: The Composition of Parts — CER4253.01

Instructor: Aysha Peltz
Days & Time: MO 8:30am-12:10pm
Credits: 4

This intermediate to advanced-level course is for students who are interested in exploring more complex vessel forms. Using various building techniques, students will make vessels with multiple elements. Forms this class may explore include cups with handles, covered jars, baskets, and pouring pots. Students will be asked to expand their form vocabulary and further integrate their vessels and fired surfaces. Considerations will be: What space does a vessel occupy and contain? What is the vessel’s relationship to utility?

The Hand as Tool — CER2317.01

Instructor: Anina Major
Days & Time: TU 8:30am-12:10pm
Credits: 4

Clay responds directly to touch, retains memory and is forced through the dynamic process of firing to fix a point in time. This class will introduce students to a variety of hand-building techniques to construct sculptural and/or utilitarian forms. Students will develop their skills by practicing techniques demonstrated in class. Through making, students’ skills will increase, granting more confidence, and allowing more control over the objects they wish to realize.

Kilns and Firing Techniques — CER4203.01

Instructor: Anina Major
Days & Time: WE 8:30am-12:10pm
Credits: 4

This course will look into the use of the kiln as an integral tool and part of the creative process in ceramic art. We will explore various different kilns and firing techniques, learning the roles of fire and atmosphere in transforming glaze components into desired surfaces. We will also discuss the history of kiln technology and how it has influenced the development of wares, kiln building, and the theoretical basis for kiln design and firing. Students will be expected to develop and produce work independently outside of class time for use in the firings.

Introduction to Computer Science 2: Algorithms and Application — CS4384.01

Instructor: Darcy Otto
Days & Time: TU,FR 10:30am-12:20pm
Credits: 4

Introduction to Computer Science 2 continues the design-recipe approach started in Introduction to Computer Science 1. We extend our toolkit from structural recursion into generative recursion, abstraction, and algorithmic problem-solving. Students move beyond simple data definitions to work with more sophisticated structures (trees, graphs, sets, maps) while beginning to reason about program efficiency and resource use.

Beginning Wheel Throwing — CER2107.01

Instructor: Aysha Peltz
Days & Time: TU 8:30am-12:10pm
Credits: 4

This class is an introduction to using the potter’s wheel as a tool for generating clay forms, emphasizing pottery making. While focusing on throwing skills, students will explore various possibilities for assembling wheel-thrown elements and experiment with functional and non-functional formats. Students will be introduced to the ceramic process from wet working to glazing and firing. Historical and contemporary ceramic vessels will be shown and discussed; this general survey of ceramics will include many cultures and periods.