Spring 2026 Course Search

Costume Design Projects — DES4108.01

Instructor: Tilly Grimes
Days & Time: WE 8:30am-12:10pm
Credits: 4

Dance, Musicals, Opera - a costume studio practice

The class will consist of three elements-

1) Designing a produced piece in drama or dance

2) A paper project designing costumes for a music based narrative piece (ie:opera, musical theatre, dance)

projects in animation and projections — MA4314.01

Instructor: Sue Rees
Days & Time: TH 8:30am-12:10pm
Credits: 4

The course will be for sustained work on an animation or design project, and should be a space for both experimentation, ambition and a consistent endeavor.  Students will be expected to create a complete animation, a series of experiments, projection or interactive project.  The expectation is that students will be fully engaged in all aspects of the class from critiques, to experimenting with ideas, undertaking research and being present.

Adobe InDesign Basics — DES2107.01

Instructor: Gus Ramirez
Days & Time: MO 10:00am-11:50am
Credits: 2

This class will focus on the essentials of Adobe InDesign. Students will learn fundamental skills such as interface navigation, document setup, text and image manipulation, advanced features, and best practices for both print and digital publications.

Physics II: Electricity and Magnetism (with Lab) — PHY4327.01

Instructor: Tim Schroeder
Days & Time: M/Th 10:00AM-11:50AM, W 8:30AM-12:10PM (Lab)
Credits: 5

How does influence travel from one thing to another? In Newton’s mechanics of particles and forces, influences travel instantaneously across arbitrarily far distances. Newton himself felt this to be incorrect, but he did not suggest a solution to this problem of “action at a distance.” To solve this problem, we need a richer ontology: The world is made not only of particles, but also of fields. As examples of the field concept, we study the theory and applications of the electric field and the magnetic field.

Stars and Galaxies — PHY2106.01

Instructor: Hugh Crowl
Days & Time: MO,TH 10:00am-11:50am
Credits: 4

All but a handful of the objects you see in the night sky are stars in our Galaxy, the Milky Way. Although we know about these stars only from studying their light, we know today that they are not just points of light, but large, gravitationally‐bound balls of plasma governed by the laws of physics. Stars, together with dust, gas, and dark matter, are found in larger structures – galaxies. In turn, galaxies, are located in even larger structures called galaxy groups and galaxy clusters.

The Physics of Light and Color — PHY2114.01

Instructor: Hugh Crowl
Days & Time: TU 8:30am-12:10pm
Credits: 2

The physics of light and color initially appears simple: light is a wave and the wavelength of light determines color. While this basic physical description of light is easy to state, going deeper quickly opens up large range of questions. How do different wavelengths of light combine to make colors? How does light from different sources interfere? How does light change path when it travels through different materials? How do humans sense light both in and outside of the visible spectrum? How does our perception of color affect how we interpret our world?

The Physics of Sound — PHY2278.02

Instructor: Hugh Crowl
Days & Time: TU 8:30am-12:10pm
Credits: 2

Physically, sound is simply the compression of air around us. However, this relatively simple description obscures a much richer understanding of sound. From how different sounds are generated and perceived to how different sounds can combine to make something new to how to design acoustically pleasant spaces, the physics of sound plays a key role. This course is about the fundamentals that underlie sound and is designed to serve as an introduction to those who are interested in going further.

Robotics and STEM Education: A Workshop — EDU2107.01

Instructor: Hugh Crowl
Days & Time: FR 10:30am-12:20pm
Credits: 1

In this course, students will gain experience with using simple programmable robots and how they can be utilized in STEM education. The focus of this class will be on learning and designing lessons for K-12 students utilizing these robots. This class is accessible for students at all levels of computer programming experience (including none). 

Hand-drawn Animation — MA2217.01

Instructor: John Crowe
Days & Time: TU 2:10pm-4:00pm
Credits: 2

Fundamentals of 2-D animation principles will be explored through drawing, from basic motion cycles to straight-ahead animation. Students will primarily work with wet/dry mediums on paper, with additional instruction in After Effects compositing workflow, and digital drawing. Weekly exercises will explore a variety of animation techniques to create short projects. While Screenings, critiques and demonstrations parallel regular viewings of student work.

Digital Realities: Rhino 8 and the Art of Making — DES4110.01

Instructor: Derek Parker
Days & Time: TH 1:40pm-3:30pm
Credits: 2

Digital Realities: Rhino 8 and the Art of Making is an introductory course in Digital Fabrication using Computer-Aided Design (CAD) and Computer Numerically Controlled (CNC) equipment. This course will explore the use of 3D Printers, CNC Laser Cutters, and CNC Routers to create custom objects modeled in Rhino 8. The course will cover the necessary workflows and parameters used for each machine, as well as general maintenance, material management, and best practices. This course aims to build technical skills and consider aesthetics, functionality, and design concepts.

Later is Too Late: Dance Design & Production — DAN2425.01

Instructor: Davison Scandrett
Days & Time: WE 2:10pm-4:00pm
Credits: 2

Borrowed from the subtitle of Lois Ellfeldt & Edwin Carne's seminal 1971 Dance Production Handbook, "Later is Too Late" became a mantra for the course instructor after finding a well-worn copy of the paperback in his roadbox for the Merce Cunningham Dance Company.  In this course we will examine the specific technical challenges and design opportunities presented in the production of dance performance, including the role that planning and management can play in overcoming the structural inequities and lack of resources endemic to the form.  Through readings,

Introduction to Intaglio: The Alchemist’s Print — PRI2111.01

Instructor: Thorsten Dennerline
Days & Time: TU 2:10pm-5:50pm
Credits: 4

This course is an introduction to the magic of copper plate Intaglio. We will explore various techniques to prepare our plates including hand working and acid etching with materials such as rosin resists and sugar lifts. By the end of term, we will be printing in color. Ultimately, the overall goal of our endeavors will be to begin a dialog about artistic production in a contemporary context while also exploring the unique history of the intaglio process. 

Digital Modelling and Animation — MA2103.01

Instructor: Sue Rees
Days & Time: FR 8:30am-12:10pm
Credits: 2

This course introduces students to the basic language of 3D animation and modeling.  Students will be expected to become familiar with the basic principles of the MAYA program. A series of modeled objects placed in locations will be created. The emphasis will be on becoming proficient with modelling forms, texturing using Arnold Renderer, basic animation and utilizing lights and cameras.

Advanced Observing Projects — PHY4326.01

Instructor: Hugh Crowl
Days & Time: MO 3:40pm-5:30pm
Credits: 2

Students will observe using the telescopes at Stickney Observatory for a series of astronomical observing projects. After a range of initial assigned projects designed to acquaint students with the capabilities of the observing equipment and astrophysically interesting observations, students will propose and carry out their own observing projects looking at astrophysical phenomena of interest to them. As this is a projects class, it is expected that students will be able to devote significant time (mostly at night) observing on their own or in small teams.