Spring 2026 Course Search

Select Filters and then click Apply to load new results

Costume Design Projects — DES4108.01

Instructor: Tilly Grimes
Days & Time: WE 8:30am-12:10pm
Credits: 4

Dance, Musicals, Opera - a costume studio practice

The class will consist of three elements-

1) Designing a produced piece in drama or dance

2) A paper project designing costumes for a music based narrative piece (ie:opera, musical theatre, dance)

Sculpture Studio/ advanced practice — SCU4217.01

Instructor: John Umphlett
Days & Time: TU 8:30am-12:10pm
Credits: 4

This course asks each student to work in a self-directed way among a community of critical thinkers. Finding one’s voice, as a maker, requires research sources of influence and inspiration. Students are expected to undertake a significant amount of work outside of regular class meetings. At this point in your Visual Arts Education you must be able to represent serious attention and dedication to your work, and prove that you can manage your time and energy towards advanced inquiry.

about the membrane — SCU2216.01

Instructor: John Umphlett
Days & Time: TH 8:30am-12:10pm
Credits: 4

This course focuses on the additive construction methods essential to contemporary sculpture. Students will embark on independent projects that hone their skills in constructing armatures and exploring innovative skinning techniques. Throughout the term, participants will learn to build and manipulate forms using primarily additive processes, developing their own sculptural vocabulary in a studio environment. There will be two personal independent projects in this class that will ultimately converge into a dynamic, large-scale collaborative sculpture.

Advanced techniques; welding and metal fabrication. — SCU4229.01

Instructor: John Umphlett
Days & Time: MO 1:40pm-5:20pm
Credits: 2

In this course we will focus on cutting and welding non-ferrous metals. Hand cutting and CNC assisted plasma cutting will be the methods in which stock will be cut. The fabrication processes will begin through brazing methods (acetylene) for connecting non-similar metals. There will also be instruction on pinpoint forging as well as the safe use of the blacksmithing forge in the Sculpture department. We will then advance to learning the skills involved in using the GTAW welders for non-ferrous welding.

Camera and the Body: Peculiar Ways of Knowing — DAN2208.01

Instructor: Elena Demyanenko
Days & Time: TU 2:10pm-4:00pm
Credits: 2

This course delves into the interdisciplinary art of screendance, examining the mediatization of the moving body within cinematic and site-specific contexts. By exploring the dynamic collaboration between camera, body, and environment, students will study a range of methods used by film and video artists—both historical and contemporary—while also developing their own experimental approaches.

An Actor’s Technique: Nuts and Bolts — DRA4127.01

Instructor: Shawtane Bowen
Days & Time: WE 2:10pm-5:50pm
Credits: 4

How do actors bridge the gap between themselves and the role they are playing? How do actors rehearse with other actors in order to explore the world of the play? 

This non-performance based class is designed to help individual actors discover their own organic, thorough rehearsal process. Step by step we will clarify the actor’s process: character research, character exploration, text analysis, identifying actions, working with scene partners, emotional preparation, and scene presentation. 

Advanced Improvisation: Game of the Scene — DRA4380.01

Instructor: Shawtane Bowen
Days & Time: TH 1:40pm-5:20pm
Credits: 4

This course is an in-depth exploration of improvised comedy scene work, with a central focus on finding and playing “Game.” Game is loosely defined as a pattern of unusual behavior that breaks from the pattern of your everyday life. In other words, Game is what's funny about your scene.

To play Game in a long-form scene, you’ll learn to answer three key questions:

  • What is the situation?

  • What is the first unusual thing?

  • If this is true, then what else is true?

Calculus: A Classical Approach — MAT4288.01

Instructor: Andrew McIntyre
Days & Time: TU,FR 2:10pm-4:00pm
Credits: 4

This course covers the breadth of university calculus: differentiation, integration, infinite series, and ordinary differential equations. It focuses on concepts and interconnections. In order to cover this much material, computational techniques are de-emphasized. The approach is historically based and classical, following original texts where possible.

Multivariable Calculus — MAT4301.01

Instructor: Andrew McIntyre
Days & Time: MO,TH 1:40pm-3:30pm
Credits: 4

Multivariable calculus is one of the core parts of an undergraduate mathematics curriculum. Introductory calculus mostly concentrates on situations where there is one input and one output variable; multivariable extends differentiation, integration, and differential equations to cases where there are multiple input and output variables. In this way, multivariable calculus combines calculus and linear algebra; the subject can also be called vector and matrix calculus.

Metric Spaces and Geometry — MAT4162.01

Instructor: Andrew McIntyre
Days & Time: TU,FR 8:30am-10:20am
Credits: 4

Everything is geometry! This class is about two things: first, about how mathematicians have extended the concept of "geometry" beyond triangles and circles, into higher-dimensional spaces, curved spaces, spaces of functions, discrete spaces, and more. Second, about how this extension of "geometry" can allow us to apply our powerful geometric intuition to a wide range of problems that might not initially seem geometric, both within mathematics, and in physics, computer science, and elsewhere.

Radio Plays: Making Theatre for Radio and Podcast — DRA2305.01

Instructor: Dina Janis
Days & Time: MO,TH 3:40pm-5:30pm
Credits: 4

A performance-based course for folks interested in this medium. It is not necessary to have elaborate skill in sound design and editing, though students with this interest are welcome to enroll. All students will perform as actors in each other’s projects. Each week the class will listen to examples of current Radio Play and Theatre Podcast content, and discussion of weekly listenings.

Sensory Work: Creating the World of the Play — DRA4368.02

Instructor: Dina Janis
Days & Time: MO,TH 10:00am-11:50am
Credits: 2

This class is fundamentally an advanced rehearsal techniques class for actors and directors with a focus on physical sensory work. The questions investigated include: What is substitution and how can it help bring the relationships of a play to life? How do you create the physical, sensory world of the play? Where are you coming from when you enter a stage from the wings? How do you personalize and endow the set and props your character thinks of as real?

projects in animation and projections — MA4314.01

Instructor: Sue Rees
Days & Time: TH 8:30am-12:10pm
Credits: 4

The course will be for sustained work on an animation or design project, and should be a space for both experimentation, ambition and a consistent endeavor.  Students will be expected to create a complete animation, a series of experiments, projection or interactive project.  The expectation is that students will be fully engaged in all aspects of the class from critiques, to experimenting with ideas, undertaking research and being present.

History of Theater II — DRA2282.01

Instructor: Maya Cantu
Days & Time: MO,TH 10:00am-11:50am
Credits: 4

This course offers a continuing introduction to the history and development of world theater and drama. We will experience the vibrant pageant of theater history through an exploration of its conventions and aesthetics, as well as its social and cultural functions. Starting in the nineteenth century, we will read representative plays ranging from the advent of stage Realism and Naturalism with Ibsen and Strindberg, through modern and contemporary drama (from the United States, Europe, Asia, South America, and Africa).

Introduction to Dramaturgy — DRA4281.01

Instructor: Maya Cantu
Days & Time: WE 8:30am-12:10pm
Credits: 4

The dramaturg serves as a powerful medium in the theatre. They bridge the past and the present, the creative team and the audience, while providing critical generosity and historical and literary insight. In this course, we will learn about the history and practice of dramaturgy, while learning how the critical and research skills of the dramaturg can apply to a wide array of theatrical and artistic disciplines. Through a varied blend of weekly readings, discussion, small-group activities, and independent projects, students will engage with various tools and methods of dramaturgy.

Advanced Dramaturgy — DRA4190.01

Instructor: Maya Cantu
Days & Time: WE 2:10pm-5:50pm
Credits: 4

The dramaturg serves as a powerful medium in the theatre. They bridge the past and the present, the creative team and the audience, while providing critical generosity and historical and literary insight. Focusing upon the practical application of dramaturgy, this course will offer students a credited platform for dramaturgical work oriented toward production.

Statistical Methods for Data Analysis — MAT2104.01

Instructor: Katie Montovan
Days & Time: TU,FR 8:30am-10:20am
Credits: 4

In this course, we will focus on developing the statistical skills needed to answer questions by collecting data, designing experimental studies, and analyzing large publicly available datasets. The skills learned will also help students to be critical consumers of statistical results. We will use a variety of datasets to develop skills in data management, analysis, and effective presentation of results.

Discrete Mathematics — MAT4107.01

Instructor: Katie Montovan
Days & Time: MO,TH 10:00am-11:50am
Credits: 4

Discrete mathematics studies problems that can be broken up into distinct pieces. Some examples of these sorts of systems are letters or numbers in a password, pixels on a computer screen, the connections between friends on Facebook, and driving directions (along established roads) between two cities. In this course we will develop the tools needed to solve relevant, real-world problems. Topics will include: combinatorics (clever ways of counting things), number theory and graph theory. Possible applications include probability, social networks, optimization, and cryptography.

Actors Instrument — DRA2170.01

Instructor: Jennifer Rohn
Days & Time: MO,TH 10:00am-11:50am
Credits: 4

An actor honors and bears witness to humanity by embodying and giving voice to the human element in the landscape of theatrical collaboration. Investigating the impulses and intuitions that make us unique as individuals can also identify what constitutes our shared humanity. Through exploration of the fundamentals of performance, students address the actor’s body, voice, and imagination as instruments for creating drama, conflict, action, and story.

Meisner Technique — DRA4268.01

Instructor: Jennifer Rohn
Days & Time: MO,TH 1:40pm-3:30pm
Credits: 4

“If you are really doing it, you don’t have time to watch yourself doing it.” Sanford Meisner was an actor and founding member of the Group Theater. He went on to become a master teacher of acting who sought to give students an organized approach to the creation of truthful behavior on stage within the imaginary circumstances of a play. This class focuses on developing an actor’s ability to listen, follow their impulses, trust their instincts, and work from moment to moment off of an acting partner.

Patternmaking and Garment Construction — DRA4119.01

Instructor: Richard MacPike
Days & Time: TU,FR 4:10pm-6:00pm
Credits: 2

This course is designed to teach the student the many steps involved in creating a finished garment from a simple idea, piece of research, or sketch. Students will learn the basics of draping, flat patterning, and fitting. Construction of a final garment will allow them to explore and employ sewing skills beyond the fundamentals.

 

Production and Design Projects — DRA4486.01, section 1

Instructor: Michael Giannitti
Days & Time: TU 8:30am-10:20am
Credits: 2

In this project-based class, students will undertake intermediate or advanced level work in lighting design, scenic design and/or stage management. The course is designed for those developing and implementing theatrical designs, as well as stage managers of faculty or student directed projects being produced on campus. In a studio atmosphere, students will share work in process each week, from inception through realization of their respective production projects. Particular attention will be placed on collaboration and communication between members of design/production teams.

Production and Design Projects — DRA4486.02, section 2

Instructor: Michael Giannitti
Days & Time: TU 8:30am-10:20am
Credits: 4

In this project-based class, students will undertake intermediate or advanced level work in lighting design, scenic design and/or stage management. The course is designed for those developing and implementing theatrical designs, as well as stage managers of faculty or student directed projects being produced on campus. In a studio atmosphere, students will share work in process each week, from inception through realization of their respective production projects. Particular attention will be placed on collaboration and communication between members of design/production teams.

Directing I: The Director's Vision — DRA4332.01

Instructor: Jean Randich
Days & Time: T 2:10PM-6:00PM, F 2:10PM-4:00PM
Credits: 4

What is action? What is character? What is an “event”? What are gestures, timing, rhythm and stakes? How do actors, playwrights, and directors collaborate to create an experience/event in space and time? How do illusion and anti-illusion collude and compete to make the representation “real?” This workshop/seminar offers theater artists the chance to examine their craft from the inside out. We meet twice a week with a 4-hour block on Tuesday afternoons to allow for in class rehearsals and showings.

Coming of Age: The Open Road — DRA2384.01

Instructor: Jean Randich
Days & Time: TU,FR 10:30am-12:20pm
Credits: 2

Coming of Age: The Open Road

I inhale great draughts of space,

The east and the west are mine, and the north and the south are mine.

 

I am larger, better than I thought,

I did not know I held so much goodness.

 

Games and Probability — MAT2377.01

Instructor: Joe Mundt
Days & Time: T/Th 6:30PM-8:30PM
Credits: 4

Throughout history, people have played games — games of chance and games of skill. Many of us grew up playing all kinds of different games, and most of those are infused with the core tenets of statistical reasoning and understanding: probability, risk assessment, expected value, and game theory. This course will look at statistics and probability through this lens. We will consider dice, cards, and several ‘classic’ board games. We will consider situations with both complete and hidden information and how to analyze those.

Eugene Onegin-Singers — MVO4254.01

Instructor: Kerry Ryer-Parke
Days & Time:
Credits: 2

This is a 2 credit course to support the Faculty Drama Production of Eugene Onegin. Voice and style instruction will be provided for the singers in the musical, and some research on American singing styles. 

Advanced Projects in Drama — DRA4370.02, section 2

Instructor: Jennifer Rohn
Days & Time: Tu 7:00PM-10:00PM
Credits: 2

This course will support the rehearsal and performance process of the student-directed productions. Students who are cast in the productions through the Drama Auditions will enroll in this 2-credit section.

 

Advanced Projects in Drama — DRA4370.01, section 1

Instructor: Jennifer Rohn
Days & Time: Tu 8:30AM-10:20AM, Tu 7:00PM-10:00PM
Credits: 4

This course will support student directors in the rehearsal and production process of their faculty-approved projects. It will provide a structured framework for students to conceive, rehearse, and present their theatrical productions under the guidance of faculty. Students will develop a collaborative process as they direct and manage productions from inception through performance.

Intro to Scene Painting — DRA2168.01

Instructor: Seancolin Hankins
Days & Time: FR 2:10pm-5:50pm
Credits: 2

This class will introduce students to the fundamentals of scenic art, including terminology, and commonly used tools and techniques. Students will learn to create processes that will guide them from a rendering or scenic finish to a completed project. Skills we will develop include color mixing, surface preparation for soft goods and hard scenery, translating small renderings to fully realized pieces, analyzing and reproducing organic textures and architectural details.

Later is Too Late: Dance Design & Production — DAN2425.01

Instructor: Davison Scandrett
Days & Time: WE 2:10pm-4:00pm
Credits: 2

Borrowed from the subtitle of Lois Ellfeldt & Edwin Carne's seminal 1971 Dance Production Handbook, "Later is Too Late" became a mantra for the course instructor after finding a well-worn copy of the paperback in his roadbox for the Merce Cunningham Dance Company.  In this course we will examine the specific technical challenges and design opportunities presented in the production of dance performance, including the role that planning and management can play in overcoming the structural inequities and lack of resources endemic to the form.  Through readings,

The Living Play — DRA2387.01

Instructor: Abe Koogler
Days & Time: WE 2:10pm-5:50pm
Credits: 4

This course is designed for new (or new-ish) playwrights, although more experienced playwrights who want to dig into the fundamentals are also welcome. We will focus on eight essential elements of playwriting craft: character, language, subtext, power, place, theatricality, surprise, and an elusive element called the gap. We will experiment with a variety of ways to start a play, and we will gain a greater understanding of our own individual creative methods and routines.

Onstage Games: Danger and Revelation — DRA4371.01

Instructor: Abe Koogler
Days & Time: FR 2:10pm-5:50pm
Credits: 4

Three-Card Monte. Blind Man's Bluff. Poker. Charades. Chicken. What do onstage games reveal about our characters? Are onstage games always dangerous? How can the play itself become a game played with the audience?