Spring 2026 Course Search

Urban Disasters: Economics, Risk, and the City — PEC2286.01

Instructor: Lopamudra Banerjee
Days & Time: TU 2:10pm-4:00pm
Credits: 2

Catastrophic events—droughts, earthquakes, floods, hurricanes, and landslides—are growing in frequency and intensity around the world. As more of the global population concentrates in urban areas, the nature and consequences of these natural hazards are taking on a distinct and often violent shape in today’s metropolises and megacities. This course investigates how urban life reshapes both the impact of disasters and our capacity to respond to them.

BC Soundscape Dub Ensemble — MSR4373.01

Instructor: Cristian Amigo
Days & Time: TU 10:30am-12:20pm
Credits: 2

This ensemble-based course explores the intersection of live performance, experimental soundscapes, and dub aesthetics. Rooted in the traditions of dub music—including remix culture, delay and reverb manipulation, and bass-driven textures—students will create immersive sonic environments using a mix of acoustic instruments, electronic tools, field recordings, and live effects processing.

Readings in Sound — MSR2214.01

Instructor: Cristian Amigo
Days & Time: TU 4:10pm-6:00pm
Credits: 2

This seminar course investigates the cultural, philosophical, and aesthetic dimensions of sound through critical readings, listening exercises, and discussions. Drawing from fields such as sound studies, media theory, musicology, literature, and art, Readings in Sound challenges students to consider how sound shapes experience, knowledge, identity, and space.

Tickling the Clock — MSR4375.01

Instructor: Nicholas Brooke
Days & Time: TU 4:10pm-6:00pm
Credits: 2

An advanced course in sonic contraptions, for students who have already completed significant work in sound, visual design, or project management.  Starting with Collins’ Hardware Hacking, we’ll review soldering, circuit bending (i.e. “tickling the clock”), and associated topics, such as no-input mixing and basic circuit tinkering. We will look at alternative methods of physical sound creation through programming languages and mechanical paradigms such as solenoids and sensors.