Spring 2026 Course Search

about the membrane — SCU2216.01

Instructor: John Umphlett
Days & Time: TH 8:30am-12:10pm
Credits: 4

This course focuses on the additive construction methods essential to contemporary sculpture. Students will embark on independent projects that hone their skills in constructing armatures and exploring innovative skinning techniques. Throughout the term, participants will learn to build and manipulate forms using primarily additive processes, developing their own sculptural vocabulary in a studio environment. There will be two personal independent projects in this class that will ultimately converge into a dynamic, large-scale collaborative sculpture.

Hand-drawn Animation — MA2217.01

Instructor: John Crowe
Days & Time: TU 2:10pm-4:00pm
Credits: 2

Fundamentals of 2-D animation principles will be explored through drawing, from basic motion cycles to straight-ahead animation. Students will primarily work with wet/dry mediums on paper, with additional instruction in After Effects compositing workflow, and digital drawing. Weekly exercises will explore a variety of animation techniques to create short projects. While Screenings, critiques and demonstrations parallel regular viewings of student work.

Digital Modelling and Animation — MA2103.01

Instructor: Sue Rees
Days & Time: FR 8:30am-12:10pm
Credits: 2

This course introduces students to the basic language of 3D animation and modeling.  Students will be expected to become familiar with the basic principles of the MAYA program. A series of modeled objects placed in locations will be created. The emphasis will be on becoming proficient with modelling forms, texturing using Arnold Renderer, basic animation and utilizing lights and cameras.