Spring 2026 Course Search

All About Medium Format Film — PHO4249.01

Instructor: Eddy Aldana
Days & Time: TU 2:10pm-4:00pm
Credits: 2

This 2-credit course will explore the use of medium format film, its purpose, benefits and drawbacks, and the appeal of photographing with a significantly larger film than 35mm. Students will learn about the history of medium format film, the versatility of its sizes that varies from camera to camera and how to enhance their photographic practice with its use. Most of the coursework will involve developing, photographing, printing digitally and in a darkroom, and scanning negatives made with medium format film.

BC Soundscape Dub Ensemble — MSR4373.01

Instructor: Cristian Amigo
Days & Time: TU 10:30am-12:20pm
Credits: 2

This ensemble-based course explores the intersection of live performance, experimental soundscapes, and dub aesthetics. Rooted in the traditions of dub music—including remix culture, delay and reverb manipulation, and bass-driven textures—students will create immersive sonic environments using a mix of acoustic instruments, electronic tools, field recordings, and live effects processing.

Readings in Sound — MSR2214.01

Instructor: Cristian Amigo
Days & Time: TU 4:10pm-6:00pm
Credits: 2

This seminar course investigates the cultural, philosophical, and aesthetic dimensions of sound through critical readings, listening exercises, and discussions. Drawing from fields such as sound studies, media theory, musicology, literature, and art, Readings in Sound challenges students to consider how sound shapes experience, knowledge, identity, and space.

Tickling the Clock — MSR4375.01

Instructor: Nicholas Brooke
Days & Time: TU 4:10pm-6:00pm
Credits: 2

An advanced course in sonic contraptions, for students who have already completed significant work in sound, visual design, or project management.  Starting with Collins’ Hardware Hacking, we’ll review soldering, circuit bending (i.e. “tickling the clock”), and associated topics, such as no-input mixing and basic circuit tinkering. We will look at alternative methods of physical sound creation through programming languages and mechanical paradigms such as solenoids and sensors.