Spring 2026 Course Search

Physics II: Electricity and Magnetism (with Lab) — PHY4327.01

Instructor: Tim Schroeder
Days & Time: M/Th 10:00AM-11:50AM, W 8:30AM-12:10PM (Lab)
Credits: 5

How does influence travel from one thing to another? In Newton’s mechanics of particles and forces, influences travel instantaneously across arbitrarily far distances. Newton himself felt this to be incorrect, but he did not suggest a solution to this problem of “action at a distance.” To solve this problem, we need a richer ontology: The world is made not only of particles, but also of fields. As examples of the field concept, we study the theory and applications of the electric field and the magnetic field.

Legacy and 3D Audio Mixing and Production — MSR4374.01

Instructor: Cristian Amigo
Days & Time: WE 10:00am-11:50am & WE 2:10pm-4:00pm
Credits: 4

This course explores the art and science of mixing and producing audio for both emergent immersive formats and traditional legacy platforms. Students will gain hands-on experience with spatial audio technologies such as Dolby Atmos, Ambisonics, and binaural mixing, while also mastering industry-standard techniques for stereo and 5.1 surround sound production.

BC Soundscape Dub Ensemble — MSR4373.01

Instructor: Cristian Amigo
Days & Time: TU 10:30am-12:20pm
Credits: 2

This ensemble-based course explores the intersection of live performance, experimental soundscapes, and dub aesthetics. Rooted in the traditions of dub music—including remix culture, delay and reverb manipulation, and bass-driven textures—students will create immersive sonic environments using a mix of acoustic instruments, electronic tools, field recordings, and live effects processing.

Tickling the Clock — MSR4375.01

Instructor: Nicholas Brooke
Days & Time: TU 4:10pm-6:00pm
Credits: 2

An advanced course in sonic contraptions, for students who have already completed significant work in sound, visual design, or project management.  Starting with Collins’ Hardware Hacking, we’ll review soldering, circuit bending (i.e. “tickling the clock”), and associated topics, such as no-input mixing and basic circuit tinkering. We will look at alternative methods of physical sound creation through programming languages and mechanical paradigms such as solenoids and sensors.

Advanced Observing Projects — PHY4326.01

Instructor: Hugh Crowl
Days & Time: MO 3:40pm-5:30pm
Credits: 2

Students will observe using the telescopes at Stickney Observatory for a series of astronomical observing projects. After a range of initial assigned projects designed to acquaint students with the capabilities of the observing equipment and astrophysically interesting observations, students will propose and carry out their own observing projects looking at astrophysical phenomena of interest to them. As this is a projects class, it is expected that students will be able to devote significant time (mostly at night) observing on their own or in small teams.