Spring 2026 Course Search

Insider Perspectives on the Francophone World II — FRE4224.01

Instructor: Noëlle Rouxel-Cubberly
Days & Time: MO,WE,TH 8:30am-9:50am
Credits: 5

Viewed from the outside, the French-speaking world offers enticing images of beauty, pleasure, and freedom. From the inside, however, it is a complicated, often contradictory world where implicit codes and values shape the most basic aspects of daily life. This course will give you an insiderʹs perspective on a cultural and communicative system whose ideas, customs, and belief systems are surprisingly different from your own.

Photobooks — PHO4371.01

Instructor: Luiza Folegatti
Days & Time: FR 8:30am-12:10pm
Credits: 4

This course explores how photographers translate artistic concepts into the materiality of bookmaking, giving students insight into the basic steps of creating a photobook. The course will experiment with different book designs, paper qualities, digital printing, binding techniques, sequencing exercises, intervened photography, photo-collage, and layering.

Race in Publishing — LIT2574.01

Instructor: Mariam Rahmani
Days & Time: FR 8:30am-12:10pm
Credits: 4

That writers of color earn less than their white peers in advances and fees is anecdotally well known. But we lack exhaustive data. Gearing up for such data collection the next few years in a faculty-driven project at Bennington, this course provides an overview of the broader ethical and social landscape around diversity, equity, and inclusion (DEI) in publishing. Major inquiries will include:

Spanish Through Film — SPA4222.01

Instructor: Jonathan Pitcher
Days & Time: MO,WE,TH 8:30am-9:50am
Credits: 4

Students with burgeoning linguistic skills will learn the language through an immersion in Latin American and Spanish film in the second half of this full-year introduction to the Spanish-speaking world. While there will be some discussion of more common tactics such as stylistic nuances, script-writing, acting, dubbing, and directors’ biographies, it is expected that we will continue to develop sufficient linguistic ability to focus on cinematographic and social movements, thus treating the films as ideologemes, representations of political import.

Intro to Scene Painting — DRA2168.01

Instructor: Seancolin Hankins
Days & Time: FR 2:10pm-5:50pm
Credits: 2

This class will introduce students to the fundamentals of scenic art, including terminology, and commonly used tools and techniques. Students will learn to create processes that will guide them from a rendering or scenic finish to a completed project. Skills we will develop include color mixing, surface preparation for soft goods and hard scenery, translating small renderings to fully realized pieces, analyzing and reproducing organic textures and architectural details.

Onstage Games: Danger and Revelation — DRA4371.01

Instructor: Abe Koogler
Days & Time: FR 2:10pm-5:50pm
Credits: 4

Three-Card Monte. Blind Man's Bluff. Poker. Charades. Chicken. What do onstage games reveal about our characters? Are onstage games always dangerous? How can the play itself become a game played with the audience?

Representation of Cultural Values in Japanese Children’s Books — JPN4219.01

Instructor: Ikuko Yoshida
Days & Time: MO,WE,TH 8:30am-9:50am
Credits: 5

In this second-term Japanese course, students will explore Japanese cultural values and create digital books that reflect Japanese values. Students will read Japanese children’s books and watch children’s TV shows to examine how social and cultural values are portrayed and taught. Based on their analysis and understanding of Japan's social and cultural values, students will write their own digital storybooks, which aim to teach children about embracing cultural differences as a final project.

Digital Modelling and Animation — MA2103.01

Instructor: Sue Rees
Days & Time: FR 8:30am-12:10pm
Credits: 2

This course introduces students to the basic language of 3D animation and modeling.  Students will be expected to become familiar with the basic principles of the MAYA program. A series of modeled objects placed in locations will be created. The emphasis will be on becoming proficient with modelling forms, texturing using Arnold Renderer, basic animation and utilizing lights and cameras.