Spring 2026 Course Search

Sculpture Studio/ advanced practice — SCU4217.01

Instructor: John Umphlett
Days & Time: TU 8:30am-12:10pm
Credits: 4

This course asks each student to work in a self-directed way among a community of critical thinkers. Finding one’s voice, as a maker, requires research sources of influence and inspiration. Students are expected to undertake a significant amount of work outside of regular class meetings. At this point in your Visual Arts Education you must be able to represent serious attention and dedication to your work, and prove that you can manage your time and energy towards advanced inquiry.

about the membrane — SCU2216.01

Instructor: John Umphlett
Days & Time: TH 8:30am-12:10pm
Credits: 4

This course focuses on the additive construction methods essential to contemporary sculpture. Students will embark on independent projects that hone their skills in constructing armatures and exploring innovative skinning techniques. Throughout the term, participants will learn to build and manipulate forms using primarily additive processes, developing their own sculptural vocabulary in a studio environment. There will be two personal independent projects in this class that will ultimately converge into a dynamic, large-scale collaborative sculpture.

Advanced techniques; welding and metal fabrication. — SCU4229.01

Instructor: John Umphlett
Days & Time: MO 1:40pm-5:20pm
Credits: 2

In this course we will focus on cutting and welding non-ferrous metals. Hand cutting and CNC assisted plasma cutting will be the methods in which stock will be cut. The fabrication processes will begin through brazing methods (acetylene) for connecting non-similar metals. There will also be instruction on pinpoint forging as well as the safe use of the blacksmithing forge in the Sculpture department. We will then advance to learning the skills involved in using the GTAW welders for non-ferrous welding.

Song for Ireland and Celtic Connections — MHI2251.01

Instructor: John Kirk
Days & Time: TU,FR 10:30am-12:20pm
Credits: 4

Celtic history and music from Ireland, Scotland, Bretagne, Galatia, and Cape Breton will be experienced, studied, and performed using instruments and voices. We’ll find and cross the musical bridges between regions–from the ballads of Ireland, Scotland and Wales to the Alalas of Spain, through the Scottish Gaelic speaking Highland and Islands to the dance tunes of Brittany. An end-of-term presentation will be prepared drawing on inspiration from traditional forms.

Musing on Miles - An American icon — MHI2214.01

Instructor: Michael Wimberly
Days & Time: TH 10:00am-11:50am
Credits: 2

Miles Dewey Davis III (May 26, 1926 – September 28, 1991) was an American icon whose approach and innovation on the trumpet set him apart from the mainstream. Davis explored new approaches to creating and composing music. Davis was a trumpeter, bandleader, and composer. He is among the most influential and acclaimed figures in the history of jazz and 20th-century music. When you hear a Miles Davis recording, you know it's Miles. Davis's five-decade career kept him at the forefront of many major stylistic developments in jazz.

projects in animation and projections — MA4314.01

Instructor: Sue Rees
Days & Time: TH 8:30am-12:10pm
Credits: 4

The course will be for sustained work on an animation or design project, and should be a space for both experimentation, ambition and a consistent endeavor.  Students will be expected to create a complete animation, a series of experiments, projection or interactive project.  The expectation is that students will be fully engaged in all aspects of the class from critiques, to experimenting with ideas, undertaking research and being present.

Concert Music 1968-2000 — MHI2216.01

Instructor: Allen Shawn
Days & Time: MO,TH 10:00am-11:50am
Credits: 4

In this course we focus our attention on a few of the most exciting composers of the late twentieth-century, and discuss how their music has influenced the music of the current period.

Hand-drawn Animation — MA2217.01

Instructor: John Crowe
Days & Time: TU 2:10pm-4:00pm
Credits: 2

Fundamentals of 2-D animation principles will be explored through drawing, from basic motion cycles to straight-ahead animation. Students will primarily work with wet/dry mediums on paper, with additional instruction in After Effects compositing workflow, and digital drawing. Weekly exercises will explore a variety of animation techniques to create short projects. While Screenings, critiques and demonstrations parallel regular viewings of student work.

Readings in Sound — MSR2214.01

Instructor: Cristian Amigo
Days & Time: TU 4:10pm-6:00pm
Credits: 2

This seminar course investigates the cultural, philosophical, and aesthetic dimensions of sound through critical readings, listening exercises, and discussions. Drawing from fields such as sound studies, media theory, musicology, literature, and art, Readings in Sound challenges students to consider how sound shapes experience, knowledge, identity, and space.

Composing for the Lever Harp — MCO2132.01

Instructor: Rachel Clemente
Days & Time: TH 1:40pm-3:30pm
Credits: 2

In this course we will be taking a hands on approach to understanding the lever harp both historically and compositionally. We will be building and stringing small 19 string harps which will be used as the basis for our compositional work where students will be creating new works of varying length for the lever harp to be presented at the end of the semester. We’ll look at what techniques are and are not achievable, what makes this instrument unique to other harps, and how to include it in larger compositional contexts.

Digital Modelling and Animation — MA2103.01

Instructor: Sue Rees
Days & Time: FR 8:30am-12:10pm
Credits: 2

This course introduces students to the basic language of 3D animation and modeling.  Students will be expected to become familiar with the basic principles of the MAYA program. A series of modeled objects placed in locations will be created. The emphasis will be on becoming proficient with modelling forms, texturing using Arnold Renderer, basic animation and utilizing lights and cameras.