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Showing 25 Results of 7796

Difficult Dancing — DAN4329.01

Instructor: Levi Gonzalez
Days & Time:
Credits: 2
In this course, students will learn technically demanding movement material from various contemporary dance choreographers. Specifically, we will focus on movement material that the instructor himself participated in creating and performing. We will stitch this movement material together to create an original dance piece that will be performed in the Works in Motion dance

Difficult Dancing — DAN4329.01

Instructor: Levi Gonzalez
Days & Time: TU,FR 4:10pm-6:00pm
Credits: 2

In this course, students will learn technically demanding movement material from contemporary dance choreographers. Specifically, we will focus on duet and partnering movement material that the instructor himself participated in creating and performing. We will stitch this movement material together to create an original dance piece that

Digital Analogues — MCO4107.01

Instructor: warren cockerham; nicholas brooke
Days & Time: TBA
Credits: 4
Technology and human innovation have linked sound and moving image throughout the last century, from the earliest phonograph and film synchronizations in the 1890s, to optical and magnetic soundtracks married to 16mm and 35mm film in the 1930s, to multi-track digital sound and multi-track digital video installations, hacker DIY innovations and live events. This course will go

Digital Animation — MA2127.01

Instructor: Sue Rees
Days & Time:
Credits: 2
This course is a follow on from the digital modelling class with the main focus being exploring the animation capabilities of the 3d computer graphics software program MAYA. The course will include basic modelling, shading, texturing and lighting models, and will accommodate students new to the program as well as students who have some knowledge. The main concentrate will be

Digital Book Project: Analyzing Social and Cultural Values in Japan — JPN4404.01

Instructor: Ikuko Yoshida
Days & Time: TU,FR 8:30am-10:20am
Credits: 4

This fourth-term Japanese course is purposefully designed to enable students to create digital books that promote cultural understanding among Japanese children. The curriculum begins with students engaging with short stories and Japanese animations to analyze expected behaviors and communication styles among Japanese children. Additionally, students

Digital Book Project: Social and Cultural Values in Japan (Intermediate) — JPN4402.01

Instructor: Ikuko Yoshida
Days & Time:
Credits: 4
This fourth term Japanese course is designed for students to create digital books which will teach Japanese children how to embrace cultural differences. First, students will read short stories for Japanese children and watch Japanese animations to examine how Japanese children are expected to behave and communicate with others. Students will also analyze social and cultural

Digital Books — PHO4242.01

Instructor: Jonathan Kline
Days & Time:
Credits: 4
This course investigates the rich history of great photography books from the 20th century, many of which we have in our own Crossett Library. Students will explore the photo-based artist book as a vehicle for self-expression.  A variety of international approaches to the photo book will be introduced through a mix of readings, presentations, assignments, and

Digital Darkroom Essentials — PHO4235.01

Instructor: elizabeth white
Days & Time: TBA
Credits: 2
Designed for students who have experience working with manual cameras, this seven-week course provides instruction in the processing of raw files with Lightroom and Photoshop, and the production of digital portfolios and high quality inkjet prints. Class time will include technical demonstrations and group critiques, as well as slide presentations and discussions. Self-directed

Digital Darkroom Essentials: Processing+Production — PHO4235.01

Instructor: Elizabeth White
Days & Time:
Credits: 2
Designed for students who have experience working with manual cameras, this seven-week course provides instruction in the processing of raw files with Lightroom and Photoshop, and the production of digital portfolios and high quality inkjet prints. Class time will include technical demonstrations and group critiques, as well as slide presentations and discussions. Selfdirected

Digital Design Basics — DES2100.01

Instructor: Gus Ramirez
Days & Time:
Credits: 2
This class will cover the essentials of Adobe Photoshop and Illustrator. Students will learn the foundations of each interface and how to use basic and advanced functions of each program including, but not limited to: artboard and layer management, pen tools and path-finders, text and type formatting, color management, selection tools, and clipping masks. Through a mix of

Digital Foundations — DA2137.01

Instructor: Farhad Mirza
Days & Time:
Credits: 4
This course is an introduction to basic digital tools that are useful for studio artists. Through weekly digital drawing exercises, we will cover design-related topics including scale, iteration, layout, grids, layer management and organization. Students will learn to use Adobe Illustrator, InDesign, Photoshop and Rhinoceros 3D, including basic file preparation for large format

Digital Foundations I — DES2112.01

Instructor: Farhad Mirza
Days & Time: WE 4:10pm-6:00pm
Credits: 2

Where might automation fit into an art practice? How might we choose to orient ourselves and our work to technology that is (usually) developed with mass production in mind? How do we reconcile the desire for novelty, experimentation, and accidents as we depend on machines and softwares that require our participation in pre-determined, often rigid, ways?<

Digital Frost — LIT2260.01

Instructor: Megan Mayhew-Bergman
Days & Time:
Credits: 2
How can we use digital tools to help share knowledge and scholarship about Robert Frost's time in the Stone House? In this course, we'll explore the relationship between technology, literature, and public history. We'll discuss ways to encourage engagement with Frost's legacy and time in Shaftsbury. Students will help design and produce a digital, self-guided tour, and assist

Digital Image Compositing — DES2106.01

Instructor: Gus Ramirez
Days & Time: MO 10:00am-11:50am
Credits: 2

Beyond its use in commercial and fine art photography, image compositing is a useful tool for artists and designers more broadly. This course will cover processing, combining, and editing images in Adobe Photoshop to an intermediate level. Students will learn about the Photoshop interface, and how to work with images using filters, masks,

Digital Image Compositing — DES2106.01

Instructor: Gus Ramirez
Days & Time: MO 10:00am-11:50am
Credits: 2

Beyond its use in commercial and fine art photography, image compositing is a useful tool for artists and designers more broadly. This course will cover processing, combining, and editing images in Adobe Photoshop to an intermediate level. Students will learn about the Photoshop interface, and how to work with images using filters, masks,

Digital Life — MS2104.01

Instructor: Brian Michael Murphy
Days & Time:
Credits: 4
Digital technology is changing our understanding of what it means to be human, and rewriting our definitions of life, the body, love, death, and other concepts and embodied experiences. Through engaging contemporary narratives like The Circle and Black Mirror, we will explore the theory of technogenesis—the idea that humans have always coevolved with their tools. We will read

Digital Life — MS2104.01

Instructor: Brian Michael Murphy
Days & Time:
Credits: 4
Digital technology is changing our understanding of what it means to be human, and rewriting our definitions of life, the body, love, death, and other concepts and embodied experiences. Through engaging contemporary narratives like The Circle and Black Mirror, we will explore the theory of technogenesis—the idea that humans have always coevolved with their tools. We will read

Digital Life — MS2104.01

Instructor: bmurphy@bennington.edu
Days & Time:
Credits: 4
Digital technology is changing our understanding of what it means to be human, and rewriting our definitions of life, the body, love, death, and other concepts and embodied experiences. Through engaging contemporary narratives like Black Mirror, we will explore the theory of technogenesis—the idea that humans have always coevolved with their tools. We will read key works in

Digital Materiality — MS4101.01

Instructor: Brian Michael Murphy
Days & Time:
Credits: 4
“The cloud” is not in the sky, but is comprised of thousands of securitized data centers and fiber optic networks that span continents. Undersea cables still carry nearly all internet traffic that travels across oceans. How can we critically analyze these massive systems that are often either invisible or too large to see all at once? This course will explore the materiality of

Digital Materiality — MS4101.01

Instructor: Brian Michael Murphy
Days & Time:
Credits: 4
“The cloud” is not in the sky, but is comprised of thousands of securitized data centers and fiber optic networks that span continents. Undersea cables still carry nearly all internet traffic that travels across oceans. How can we critically analyze these massive systems that are often either invisible or too large to see all at once? This course will explore the materiality of

Digital Materiality — MS4101.02

Instructor: bmurphy@bennington.edu
Days & Time:
Credits: 4
“The cloud” is not in the sky, but is comprised of thousands of securitized data centers and fiber optic networks that span continents. Undersea cables still carry nearly all internet traffic that travels across oceans. How can we critically analyze these massive systems that are often either invisible or too large to see all at once? This course will explore the materiality of

Digital Modeling — MA2104.01

Instructor: Sue Rees
Days & Time:
Credits: 2
This course introduces students to the basic language of 3D modeling, including shading, texturing and lighting models. A series of modeled objects, using a chess set as the catalyst, and spaces, based upon a text, will be created. Additionally, during the course we will print forms, utilizing 3D printers. This class will be appropriate for students interested in animation, set

Digital Modeling and Animation — MA2103.01

Instructor: Sue Rees
Days & Time:
Credits: 2
This course introduces students to the basic language of 3D animation and modeling. Students will be expected to become familiar with the basic principles of the MAYA program. A series of modeled objects placed in locations will be created and animated. The emphasis will be on becoming proficient with modeling forms, texturing using Arnold Renderer, adding lights and cameras,

Digital Modeling and Animation — MA2103.01

Instructor: Sue Rees
Days & Time:
Credits: 2
This course introduces students to the basic language of 3D animation and modeling. Students will be expected to become familiar with the basic principles of the MAYA program. A series of modeled objects placed in locations will be created. The emphasis will be on becoming proficient with modeling forms, texturing using Arnold Renderer, adding lights and cameras. Additionally,

Digital Modeling and Animation — MA2103.01

Instructor: Sue Rees
Days & Time:
Credits: 2
This course introduces students to the basic language of 3D animation and modeling. Students will be expected to become familiar with the basic principles of the MAYA® program. A series of modeled objects placed in locations will be created. The emphasis will be on becoming proficient with modeling forms, texturing using Arnold Renderer, adding lights and cameras.