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Intro to Maps and Geographic Information Systems — ES2110.01
Intro to Maps and Geographic Information Systems — ES2110.01
Intro to Maps and Geographic Information Systems — ES2110.01
Intro to Maps and Geographic Information Systems —
Intro to Maps and Geographic Information Systems — ES2110.01
Intro to Maps and Geographic Information Systems — ES2110.01
This is an introductory course on the theory and practice of analyzing and displaying geo-spatial information. The methods that students will learn have wide-ranging applications in the natural and social sciences. Students will learn how to utilize mapping and spatial geographic information systems software to analyze patterns within spatial datasets and communicate
Intro to Maps and Geographic Information Systems — ES2110.01
Intro to Max — MCO2116.01
Intro to Max — MCO2116.01
Intro to Max — MCO2116.01
This course will look at the versatile program of Max/MSP/Jitter, a high-level programming platform for sound and visuals. Our focus will be on the sonic capabilities of the program, though we will dip occasionally into visuals, video, and sensing technologies. Students will develop research and projects based on their interests and abilities and must
Intro to Max — MCO2116.01
Intro to Melodic Musicianship — MVO2303.01
Intro to Metal-Shop — SCU2307.01) (cancelled 11/8/2023
Intro to Metalshop — SCU2308.01
Intro to Modular Soft Synths — MCO2247.01
Intro to Modular Synthesis — MSR4378.01
This class will focus on historical methods of electronic music composition through a contemporary lens. We will study synthesis in depth, and the development of early analog synthesizers, while learning how these techniques have influenced contemporary software design. While the class will focus
Intro to Modular Synths — MCO2247.01
Intro to Scene Painting — DRA2168.01
Intro to Scene Painting — DRA2168.01
This class will introduce students to the fundamentals of scenic art, including terminology, and commonly used tools and techniques. Students will learn to create processes that will guide them from a rendering or scenic finish to a completed project. Skills we will develop include color mixing, surface preparation for soft goods and hard scenery, translating small