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Term
Time & Day Offered
Level
Credits
Course Duration

Intro to Maps and Geographic Information Systems — ES2110.01

Instructor: Timothy Schroeder
Credits: 4
This is an introductory course on the theory and practice of analyzing and displaying geo-spatial information. The methods that students will learn have wide-ranging applications in the natural and social sciences. Students will learn how to utilize mapping and spatial geographic information systems software to analyze patterns within spatial datasets and communicate

Intro to Maps and Geographic Information Systems —

Instructor: Tim Schroeder
Credits: 4
This is an introductory course on the theory and practice of analyzing and displaying geo-spatial information. The methods that students will learn have wide-ranging applications in the natural and social sciences. Students will learn how to utilize mapping and spatial geographic information systems software to analyze patterns within spatial datasets and communicate

Intro to Maps and Geographic Information Systems — ES2110.01

Instructor: Tim Schroeder
Credits: 4
This is an introductory course on the theory and practice of analyzing and displaying geo-spatial information. The methods that students will learn have wide-ranging applications in the natural and social sciences. Students will learn how to utilize mapping and spatial geographic information systems software to analyze patterns within spatial datasets and communicate

Intro to Maps and Geographic Information Systems — ES2110.01

Instructor: Tim Schroeder
Credits: 4
This is an introductory course on the theory and practice of analyzing and displaying geo-spatial information. The methods that students will learn have wide-ranging applications in the natural and social sciences. Students will learn how to utilize mapping and spatial geographic information systems software to analyze patterns within spatial datasets and communicate

Intro to Maps and Geographic Information Systems — ES2110.01

Instructor: Tim Schroeder
Credits: 4
This is an introductory course on the theory and practice of analyzing and displaying geo-spatial information. The methods that students will learn have wide-ranging applications in the natural and social sciences. Students will learn how to utilize mapping and spatial geographic information systems software to analyze patterns within spatial datasets and communicate

Intro to Max — MCO2116.01

Instructor: Nicholas Brooke
Credits: 2
This course looks at the peculiarly versatile program of Max/MSP/Jitter, a platform for sound and visuals. Our focus will be on the sonic capabilities of Max, though we will dip occasional into video, installational, and sensing technologies. Students will develop independent research and projects based on their interests, while smaller exercises will show how to reproduce

Intro to Max — MCO2116.01

Instructor: Nicholas Brooke
Credits: 2
This course will look at the versatile program of Max/MSP/Jitter, a high-level programming platform for sound and visuals. Our focus will be on the sonic capabilities of the program, though we will dip occasional into visuals, video, and sensing technologies. Students will develop independent research, and projects based on their interests and abilities, and must have an

Intro to Max — MCO2116.01

Instructor: Nicholas Brooke
Credits: 2
This course will look at the versatile program of Max/MSP/Jitter, a high-level programming platform for sound and visuals. Our focus will be on the sonic capabilities of the program, though we will dip occasionally into visuals, video, and sensing technologies. Students will develop research and projects based on their interests and abilities, and must have an independent

Intro to Melodic Musicianship — MVO2303.01

Instructor: Virginia Kelsey
Credits: 2
This is a beginning musicianship course for students who wish to develop sight-singing skills in standard Western music notation as it pertains to the interpretation and performance of melodic music. This class is intended to serve singers who desire to be able to learn songs from sheet music (which will help prepare students for the more advanced 4000-level voice classes at

Intro to Metal-Shop — SCU2307.01) (cancelled 11/8/2023

Instructor: John Umphlett
Credits: 2
Have you ever wanted to work in the metal shop but felt intimidated? In Intro to Metal-Shop, you will learn it’s actually one of the most exciting, malleable and strong materials to work with in sculpture. In this course, you will be introduced to the ins and outs of the Bennington metal-shop. Whether you are a seasoned sculpture student, or have always wanted to learn how to

Intro to Metalshop — SCU2308.01

Instructor: Olivia Saporito 
Credits: 2
In Intro to Metal Shop, you will learn metal is one of the most exciting, malleable and strong materials to work with in sculpture. In this course, you will be introduced to the ins and outs of the Bennington metal shop. Whether you are a seasoned sculpture student, or have always wanted to learn how to weld, this course is a great way to be introduced to the fundamentals of

Intro to Modular Soft Synths — MCO2247.01

Instructor: Sergei Tcherepnin
Credits: 2
This class will focus on historical methods of electronic music composition through a contemporary lens. We will study synthesis in depth, and the development of early analog synthesizers, while learning how these techniques have influenced contemporary software design. While the class will focus on composing, students will be expected to learn how to use VCV Rack, and Madrona

Intro to Modular Synths — MCO2247.01

Instructor: Sergei Tcherepnin
Credits: 2
This class will focus on historical methods of electronic music composition through a contemporary lens. We will study synthesis in depth, and the development of early analog synthesizers, while learning how these techniques have influenced contemporary software design. While the class will focus on composing, students will be expected to learn how to use VCV Rack, and Madrona

Intro to Scene Painting — DRA2168.01

Instructor: Seancolin Hankins
Credits: 2
This class will introduce students to the fundamentals of scenic art, including terminology, and commonly used tools and techniques. Students will learn to create processes that will guide them from a rendering or scenic finish to a completed project. Skills we will develop include color mixing, surface preparation for soft goods and hard scenery, translating small renderings

Intro to Scene Painting — DRA2168.01

Instructor: Seancolin Hankins
Credits: 2
This course will introduce students to the fundamentals of scenic art, including techniques, terminology, and commonly used tools. Students will learn to create processes that will guide them from a rendering or scenic finish to a completed project. Skills we will develop include color mixing, surface preparation for soft goods and hard scenery, translating small renderings to

Intro to Scene Painting — DRA2168.01

Instructor: Seancolin Hankins
Credits: 2
This class will introduce students to the fundamentals of scenic art, including terminology, and commonly used tools and techniques. Students will learn to create processes that will guide them from a rendering or scenic finish to a completed project. Skills we will develop include color mixing, surface preparation for soft goods and hard scenery, translating small renderings

Intro to Scene Painting — DRA2168.01

Instructor: Seancolin Hankins
Days & Time: FR 2:10pm-5:50pm
Credits: 2

This class will introduce students to the fundamentals of scenic art, including terminology, and commonly used tools and techniques. Students will learn to create processes that will guide them from a rendering or scenic finish to a completed project. Skills we will develop include color mixing, surface preparation for soft goods and hard scenery, translating small

Intro to Sculpture II “From the Body” — SCU2123.01

Instructor: Jon Isherwood
Credits: 4
The lineage of translating the figure into sculpture form is extensive. How do we make a likeness thru portraiture in consideration of traditional and contemporary processes? How do we make a sculpture that evokes an expression of the human body but doesn’t necessarily recreate the outward appearance? We will investigate through a series of projects; sculptural responses to

Intro to Sketch Comedy 1 — DRA4277.01

Instructor: Shawtane Bowen
Credits: 2
This course is designed to teach you the basics of comedy writing, specifically using "the game of the scene" to create short comedic sketches. Each week students will be asked to write a 3–4 page sketch that will be read aloud in class and receive constructive criticism and suggestions (variations, alternate beats, alternate lines, etc.) from myself and your peers. You will

Intro to the Woodshop — SCU2306.01

Instructor: John Umphlett
Credits: 2
Have you ever wanted to understand how to safely build some of the most basic things and not know where to start? The course is developed for students who want to learn the fundamentals to operate the many tools and machinery the Bennington wood-shop has to offer. Students will undertake many tasks that will help develop technical skills and how to utilize the woodshop as a

Intro to Throwing: A Perspective in Practice — CER2217.01

Instructor: Barry Bartlett
Credits: 4
In this beginning class we will use the technique of throwing to investigate utilitarian and sculptural forms. Within those contexts we will study the general history of the wheel as a tool that has been used in agrarian societies as well as personal expression. The main focus of the class will be learning how to throw and how to interweave historical concepts of ceramics into

Intro to U.S. History: Gender, Sexuality, and Nonconformity — HIS2218.01

Instructor: Alexander Jin
Days & Time: WE 10:00am-11:50am & WE 2:10pm-4:00pm
Credits: 4

This course is an introductory survey course of U.S. history that pays particular attention to changing norms around gender and sexuality, and how people contested or subverted those norms. Topics include: same-sex intimacy in Early America, turn of the century panics around miscegenation and white slavery, the invention of hetero and homosexuality, cross

Intro to VR — MA2128.01

Instructor: John Crowe
Credits: 2
Introduction to VR will cover the basics of VR hardware, 360 video acquisition, and content production for 3D environments. No experience is required; we will evaluate VR experiences, and design and test our created experiences. Unity and Adobe software will be used to build prototype immersive experiences. While not focusing on game development, this course will explore